Score problems - Printable Version
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+--- Thread: Score problems (
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Score problems -
vassilis - 14.03.2014
So guys i want to remember how i can make a simple score system which doesnt allow several skins to be used if they dont have the needeed score example if they want to be umm army? they need to have 700+ score.. else they cant choose .. can someone show me an example .. how to do it.. is there any trick with OnPlayerRequestSpawn callback?
Re: Score problems -
Matess - 14.03.2014
Yes OnPlayerRequestSpawn should be the right public but first at all you need to load some score to check if the player can choose this team or not.
Re: Score problems -
vassilis - 14.03.2014
I am thinking a small system of teams though
Re: Score problems -
Ardenshy - 14.03.2014
pawn Код:
public OnPlayerRequestSpawn(playerid)
{
if(GetPlayerSkin(playerid) == /*Skin ID*/)
{
if(GetPlayerScore(playerid) >= /*Score*/) return 1;
if(GetPlayerScore(playerid) < /*Score*/) return 0;
}
return 1;
}
Re: Score problems -
vassilis - 14.03.2014
Nevermind ok thanks i solved it
Re: Score problems -
Ardenshy - 14.03.2014
pawn Код:
public OnPlayerRequestSpawn(playerid)
{
if(GetPlayerSkin(playerid) == /*Skin ID*/)
{
if(GetPlayerScore(playerid) >= /*Score*/) return 1;
if(GetPlayerScore(playerid) < /*Score*/) return 0;
}
//Stop Music
return 1;
}
Re: Score problems -
vassilis - 14.03.2014
Quote:
Originally Posted by Ardenshy
pawn Код:
public OnPlayerRequestSpawn(playerid) { if(GetPlayerSkin(playerid) == /*Skin ID*/) { if(GetPlayerScore(playerid) >= /*Score*/) return 1; if(GetPlayerScore(playerid) < /*Score*/) return 0; } //Stop Music return 1; }
|
ye i thought that too but it wouldnt work like that because when it wouldnt spawn the musicv stopped so i found another way to fix it thanks anyway