#include <a_samp> public OnGameModeInit() { AddPlayerClass(0,1958.3783,1343.1572,15.3746,269.1 425,0,0,0,0,0,0); // return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; } |
public OnGameModeInit() { AddPlayerClass(0,1958.3783,1343.1572,15.3746,269.1 425,0,0,0,0,0,0); // AddPlayerClass(0,1958.3783,1343.1572,15.3746,269.1 425,0,0,0,0,0,0); // AddPlayerClass(0,2279.9985,-615.3870,134.5559,228.3854,0,0,0,0,0,0); // 1 AddPlayerClass(0,2279.9985,-615.3870,134.5559,228.3854,0,0,0,0,0,0); // 1 AddPlayerClass(0,2553.1404,-952.1654,82.6709,106.1843,0,0,0,0,0,0); // 2 AddPlayerClass(0,2432.2146,-2423.9443,13.6276,230.5788,0,0,0,0,0,0); // 3 AddPlayerClass(0,1477.2146,-2027.1406,31.9044,230.5788,0,0,0,0,0,0); // 4 AddPlayerClass(0,698.2166,-1461.7200,8.9766,8.7601,0,0,0,0,0,0); // 5 AddPlayerClass(0,-15.4324,-2503.9709,36.6555,102.1343,0,0,0,0,0,0); // 5 AddPlayerClass(0,-32.4647,-1149.8997,1.7430,102.7609,0,0,0,0,0,0); // 6 AddPlayerClass(0,-2203.6240,-2387.5686,30.8311,237.1823,0,0,0,0,0,0); // 7 AddPlayerClass(0,-2095.1865,-2256.5686,36.1356,237.1823,0,0,0,0,0,0); // 8 AddPlayerClass(0,-2098.9272,-2261.9961,30.6250,138.7222,0,0,0,0,0,0); // 8 AddPlayerClass(0,-2302.7112,-1630.5436,483.7253,211.4162,0,0,0,0,0,0); // 9 AddPlayerClass(0,-2499.9785,-612.6174,132.5625,262.4666,0,0,0,0,0,0); // 10 AddPlayerClass(0,-2122.1563,269.3272,35.6318,262.4666,0,0,0,0,0,0); // 11 AddPlayerClass(0,-2474.0337,2520.6338,17.7863,279.4102,0,0,0,0,0,0); // 12 AddPlayerClass(0,-1532.3290,2626.8054,55.8359,3.0710,0,0,0,0,0,0); // 13 AddPlayerClass(0,-544.0884,2591.6729,53.5156,280.3736,0,0,0,0,0,0); // 14 AddPlayerClass(0,-174.0884,2676.4385,62.6836,280.3736,0,0,0,0,0,0); // 15 AddPlayerClass(0,439.9116,2438.3594,17.5663,280.37 35,0,0,0,0,0,0); // 16 AddPlayerClass(0,1290.6293,1653.7976,10.8203,38.16 46,0,0,0,0,0,0); // 17 AddPlayerClass(0,1757.8960,2766.7656,10.8359,200.4 943,0,0,0,0,0,0); // 18 return 1; } |
public OnPlayerSpawn(playerid) { SetSpawnInfo( playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 26, 36, 28, 150, 0, 0 ); return 1; }
new Float:SpawnDiferente[5][3] =
{
{1807.0757,-1690.0712,13.5457},
{1379.6189,-1659.0195,13.5457},
{1409.3663,-1306.9072,9.2937},
{1340.3314,-1775.7716,13.5114},
{2426.0017,-1230.0343,24.9293}
};
OnPlayerSpawn
new rand = random(sizeof(SpawnDiferente));
SetPlayerPos(playerid, SpawnDiferente[rand][0], SpawnDiferente[rand][1], SpawnDiferente[rand][2]);
new Float:RandomSpawns[][] = { {1958.3783, 1343.1572, 15.3746, 269.1425}, {2279.9985, -615.3870, 134.5559, 228.3854}, {2279.9985, -615.3870, 134.5559, 228.3854}, {2553.1404, -952.1654, 82.6709, 106.1843}, {2432.2146, -2423.9443, 13.6276, 230.5788}, {1477.2146, -2027.1406, 31.9044, 230.5788}, {698.2166, -1461.7200, 8.9766, 8.7601}, {-15.4324, -2503.9709, 36.6555, 102.1343}, {-32.4647, -1149.8997, 1.7430, 102.7609}, {-2203.6240 ,-2387.5686, 30.8311, 237.1823}, {-2095.1865 ,-2256.5686, 36.1356, 237.1823}, {-2098.9272 ,-2261.9961, 30.6250, 138.7222}, {-2302.7112 ,-1630.5436, 483.7253, 211.4162}, {-2499.9785 ,-612.6174, 132.5625, 262.4666}, {-2122.1563 ,269.3272, 35.6318, 262.4666}, {-2474.0337 ,2520.6338, 17.7863, 279.4102}, {-1532.3290, 2626.8054, 55.8359, 3.071,0}, {-544.0884, 2591.6729, 53.5156, 280.3736}, {-174.0884, 2676.4385, 62.6836, 280.3736}, {1290.6293, 1653.7976, 10.8203, 38.1646}, {1757.8960, 2766.7656, 10.8359, 200.4943} }; |
{ SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } |
{ new Random = random(sizeof(RandomSpawns)); SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]); SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]); return 1; } |