//San Fierro PD by BodyBoardVEVO
RemoveBuildingForPlayer(playerid, 10248, -1680.9922, 683.2344, 19.0469, 0.25);
RemoveBuildingForPlayer(playerid, 967, -1700.9297, 688.8672, 23.8828, 0.25);
RemoveBuildingForPlayer(playerid, 966, -1701.4297, 687.5938, 23.8828, 0.25);
RemoveBuildingForPlayer(playerid, 10029, -1680.2109, 704.8516, 27.2031, 0.25);
RemoveBuildingForPlayer(playerid, 984, -1668.0000, 868896512.0000, 718.0000, 0.25);
CreateDynamicObject(16375, -1652.14941, 692.47754, 23.92370, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(16375, -1668.14941, 692.47748, 23.92370, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(984, -1668.86890, 718.73401, 24.47770, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(984, -1681.66895, 718.73401, 24.47770, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(984, -1694.46887, 718.73401, 24.47770, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(984, -1668.86890, 688.03998, 24.47770, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(984, -1681.66895, 688.03998, 24.47770, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(984, -1694.46887, 688.03998, 24.47770, 0.00000, 0.00000, 90.00000);
It's nothing special but I admit that it made the place look great
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Well, as i said. It's done for my Cops And Robbers server, there don't need anything special. If it would be Roleplay than ye, i would put more objects and make it look more better.
Thanks everyone. |