Stopping car exploding -
George0305 - 03.03.2014
Hey again,i saw on some servers,when you flip your car and it starts burning,it doesn`t explode,just keeps burning.Thanks!
Re: Stopping car exploding -
kbalor - 03.03.2014
So you are looking for a script to a car that doesn't explode when it flipped your car? Might be a Auto-Repair/Auto-Fix Script
Here are the links
Car Auto Fix
Auto-Repair
You might also try looking for some fs given above. I saw and there are plenty of them ****** is your friend.
Re: Stopping car exploding -
George0305 - 03.03.2014
Those scripts repair the car to 1000,i need it just to keep it burning but not exploding.
Re: Stopping car exploding -
MP2 - 03.03.2014
Those won't keep the vehicle on fire though - they will fully repair it.
A vehicle's engine sets on fire when it's health drops below 250. Therefore, in order to keep the fire burning, you can set it to above 250 then below again on a timer. This will reset the explosion. It's still possible for vehicles to explode though, because of network issues (if the connection drops briefly).
Re: Stopping car exploding -
kbalor - 03.03.2014
Quote:
Originally Posted by George0305
Those scripts repair the car to 1000,i need it just to keep it burning but not exploding.
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I know what you mean and this might occur. So just I did said...
"You might also try looking for some fs given above. I saw and there are plenty of them ****** is your friend."
I tried this before in my freeroam server. When you flip your car it flipped and starts burning but it doesn't explode.
EDIT: Okay

I was wrong. Follow M2P post
Re: Stopping car exploding -
MP2 - 03.03.2014
See my reply.
Re: Stopping car exploding -
George0305 - 03.03.2014
Код:
public OnGameModeInit()
{
SetTimer("OnVehicleUpdate", 1000, true);
return 1;
}
forward OnVehicleUpdate();
public OnVehicleUpdate()
{
for(new i = 0; i < MAX_VEHICLES; i++)
{
new Float: vHealth;
GetVehicleHealth(i, vHealth);
if(vHealth < 250)
{
SetVehicleHealth(i, 300.0);
}
}
return 1;
}
Something like this,but it needs to set the health to 500 for example,and then again on 250,but i don`t know how to make this without stopping.
Re: Stopping car exploding -
George0305 - 04.03.2014
Anyone?
Re: Stopping car exploding -
HK - 04.03.2014
pawn Код:
public OnVehicleDamageStatusUpdate(vehicleid, playerid)
{
new Float:h;
GetVehicleHealth(vehicleid,h);
if(h < 500)
{
SetVehicleParamsEx(vehicleid,VEHICLE_PARAMS_OFF,-1,-1,-1,-1,-1,-1);
}
return 1;
}
Re: Stopping car exploding -
George0305 - 04.03.2014
Quote:
Originally Posted by HK
pawn Код:
public OnVehicleDamageStatusUpdate(vehicleid, playerid) { new Float:h; GetVehicleHealth(vehicleid,h); if(h < 500) { SetVehicleParamsEx(vehicleid,VEHICLE_PARAMS_OFF,-1,-1,-1,-1,-1,-1); } return 1; }
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Working,thanks!