Really important - Printable Version
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+--- Thread: Really important (
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Really important -
Maime - 01.03.2014
FIXED
Re: Really important -
Maime - 01.03.2014
FIXED
Re: Really important -
Djole1337 - 01.03.2014
You can not detect F-keys.
Re: Really important -
Maime - 01.03.2014
FIXED
Re: Really important -
Maime - 01.03.2014
FIXED
Re: Really important -
MattTucker - 01.03.2014
Eh I guess you can set a timer on "OnPlayerSpawn" and then check on player key state change of something, when he uses the button "F" kill the timer.
Re: Really important -
Golimad - 01.03.2014
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys & KEY_SECONDARY_ATTACK)
{
KillTimer( yourtimer[playerid] );
}
return 1;
}
// If this function already exists, just hook that timer killer in it ..
// Also Use a SetTimerEx ( Not SetTimer ) ( Timer loop should be false )
Re: Really important -
Maime - 05.03.2014
FIXED