IsPlayerMoving - Would this work? - Printable Version
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+--- Thread: IsPlayerMoving - Would this work? (
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IsPlayerMoving - Would this work? -
Phil_Cutcliffe - 27.02.2014
pawn Код:
stock bool:IsPlayerMoving(playerid)
{
new Float:Velocity[3];
GetPlayerVelocity(playerid, Velocity[0], Velocity[1], Velocity[2]);
if(Velocity[0] == 0 && Velocity[1] == 0 && Velocity[2] == 0) return false;
return true;
}
Respuesta: IsPlayerMoving - Would this work? -
Stront - 27.02.2014
Maybe. Why haven't you tried it?
I also recommend you to classfield Velocity with playerid array, not to mix'em.
new Float:Velocity[MAX_PLAYERS][3];
...
Re: Respuesta: IsPlayerMoving - Would this work? -
Phil_Cutcliffe - 27.02.2014
Quote:
Originally Posted by Stront
Maybe. Why haven't you tried it?
I also recommend you to classfield Velocity with playerid array, not to mix'em.
new Float:Velocity[MAX_PLAYERS][3];
...
|
Yeah I've tried it and it works nicely. Thanks for the suggestion also.