SA-MP Forums Archive
RemoveBuildingForPlayer problem - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: RemoveBuildingForPlayer problem (/showthread.php?tid=497354)



RemoveBuildingForPlayer problem - zombieking - 26.02.2014

I've removed some objects using JernejL's editor (and they disappeared there). I got the code by clicking the 'Show Code' button and put it beneath OnPlayerConnect - it didn't remove any of the objects.

EDIT: I've just noticed that the objects I've removed don't show up in the map editor (even if I didn't remove them in the first place. I used some old code for the script). Doesn't mean I don't need any help, though.


Re : RemoveBuildingForPlayer problem - MCZOFT - 26.02.2014

did you added correctly COD's and Hud's , because there some editors dont delete COD's and Hud's Correctly , Use MAP EDITOR for better work


Re: RemoveBuildingForPlayer problem - zombieking - 26.02.2014

And what do you think I used? JernejL's map editor. When testing/debugging, the objects appear (talking about default house furniture here), but when in 'editing mode', they don't.


Re : RemoveBuildingForPlayer problem - MCZOFT - 26.02.2014

Then i think you dident add removebuildingforplayer correctly , can you show us where did you add them ,


Re: RemoveBuildingForPlayer problem - zombieking - 26.02.2014

pawn Код:
public OnPlayerConnect(playerid)
{
// here
}