CMD:setwanted(playerid, params[]) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256], tmp2[256], Index, player1 = strval(tmp), Float:x, Float:y, Float:z, Float:angle; tmp = strtok(params,Index), tmp2 = strtok(params,Index); if(isnull(tmp)) return SendClientMessage(playerid, red, "USAGE:/setwanted [playerid]"); SendClientMessageToAll(TEAM_Wanted_COLOR, "NOTABLE:Kill The Black Blip And Earn To Yourself a Prize."); SetPlayerTeam(player1, TEAM_Wanted); SetPlayerColor(player1, TEAM_Wanted_COLOR); SetPlayerHealth(player1, 100); SetPlayerArmour(player1, 100); ResetPlayerWeapons(player1); GetPlayerPos(player1,x, y, z); CreateVehicle(468, x, y, z, angle, 0, 1, 60); Update3DTextLabelText(RankLabel[player1], 0xFFFFFFFF, " "); gTeam[player1] = TEAM_Wanted; }else return SendClientMessage(playerid, red, "ERROR:You need to be admin to use this command!"); return 1; }
tmp = strtok(params,Index),
tmp = strtok(params,Index), |
tmp = strtok(params,Index); |
player1 = strval(tmp)
tmp = strtok(params,Index)
CMD:setwanted(playerid, params[])
{
if(PlayerInfo[playerid][Level] < 3) return SendClientMessage(playerid, red, "ERROR:You need to be admin to use this command!");
new tmp[256], tmp2[256], Index, Float:x, Float:y, Float:z, Float:angle;
tmp = strtok(params, Index), tmp2 = strtok(params, Index);
if(isnull(tmp)) return SendClientMessage(playerid, red, "USAGE:/setwanted [playerid]");
new player1 = strval(tmp)
if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID) return SendClientMessage(playerid, red, "Player not connected.");
SendClientMessageToAll(TEAM_Wanted_COLOR, "NOTABLE: Kill The Black Blip And Earn To Yourself a Prize.");
SetPlayerTeam(player1, TEAM_Wanted);
SetPlayerColor(player1, TEAM_Wanted_COLOR);
SetPlayerHealth(player1, 100);
SetPlayerArmour(player1, 100);
ResetPlayerWeapons(player1);
GetPlayerPos(player1, x, y, z);
GetPlayerFacingAngle(player1, angle);
new veh = CreateVehicle(468, x, y, z, angle, 0, 1, 60);
PutPlayerInVehicle(veh, 0);
Update3DTextLabelText(RankLabel[player1], 0xFFFFFFFF, " ");
gTeam[player1] = TEAM_Wanted;
return 1;
}