SA-MP Forums Archive
SAMP to native gta sa objects? - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: SAMP to native gta sa objects? (/showthread.php?tid=496955)



SAMP to native gta sa objects? - Hitman-97- - 24.02.2014

Well, I got a server, and huge amount of custom mappings.. The problem is that draw distance is so weak (only 300)
Is there any way I can increase the stream distance? or atleast convert the SAMP objects to ipl format and offer it to the players who play in our servers?


Re : SAMP to native gta sa objects? - anou1 - 24.02.2014

In the server.cfg I think no ?


Re: SAMP to native gta sa objects? - Hitman-97- - 25.02.2014

I don't know too. That is why I am asking :P


Re: SAMP to native gta sa objects? - ColeMiner - 25.02.2014

The object functions have draw distance parameters - just change those.


Re: SAMP to native gta sa objects? - Lordzy - 25.02.2014

Quote:
Originally Posted by ColeMiner
Посмотреть сообщение
The object functions have draw distance parameters - just change those.
It has been limited to 300 since the release of 0.3x client.


Re: SAMP to native gta sa objects? - Hitman-97- - 26.02.2014

I want to release a map pack for my members aka .ipl, how can I make an ipl?