OnGameModeInit Failure - Printable Version
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+--- Thread: OnGameModeInit Failure (
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OnGameModeInit Failure -
Smacky - 23.02.2014
Okay dudes, I've created my own gamemode it works perfectly but sometimes when I restart my server OnGameModeInit is wrong something loads successfully from it but something not, like Timers, Textdraws. I give you an example: I've started my GM okay Timer 1-2-3-4 it's randomly loaded successfully, but when turn off server and run em again it will load Timers 1-2-3-4 maybe 5 and other randomly.
Re: OnGameModeInit Failure -
RealHobo009 - 23.02.2014
Showing the code would help us help you, please show it
Re: OnGameModeInit Failure -
FilesMAker - 23.02.2014
we need those codes that run timers ! maybe your random value is passing over size !
Re: OnGameModeInit Failure -
Bingo - 23.02.2014
Yeah, Show us the code of the timer and OnGameModeInIt where that timer part is itchy.
Re: OnGameModeInit Failure -
FilesMAker - 23.02.2014
You are joking us 30 min of waiting -_-
Re: OnGameModeInit Failure -
RealHobo009 - 23.02.2014
Quote:
Originally Posted by FilesMAker
You are joking us 30 min of waiting -_-
|
1 - He is disconnected
2 - Stop spamming the boards with messages that others post, there's no need for three responses, all of them being exactly "yoooo pass the code". That seems like a joke to me
Re: OnGameModeInit Failure -
Scenario - 23.02.2014
Are you closing the console window, or are you simply using the "gmx" command? If you're using the latter, then that's probably why- using "gmx" has always caused issues. When "restarting" your server, you should always just close the console/server process and then start it back up again.