error 017: undefined symbol "BULLET_HIT_TYPE_PLAYER_OBJECT" - Printable Version
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error 017: undefined symbol "BULLET_HIT_TYPE_PLAYER_OBJECT" -
DrTeDDyBeAr - 23.02.2014
I have this issue with my code, it won't resolve. It needs to be a dressed in order for it to compile but I have no clue how to do so.
I'm running 0.3z on my server and client, and have the most recent streamer include and plugin.
Код:
C:\Users\Chris\Desktop\tdm\pawno\include\streamer.inc(487) : warning 235: public function lacks forward declaration (symbol "OnPlayerWeaponShot")
C:\Users\Chris\Desktop\tdm\pawno\include\streamer.inc(489) : error 017: undefined symbol "BULLET_HIT_TYPE_PLAYER_OBJECT"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
1 Error.
Can anyone help me address this problem?
Thanks.
Re: error 017: undefined symbol "BULLET_HIT_TYPE_PLAYER_OBJECT" -
MP2 - 23.02.2014
Update your includes to the 0.3z ones. If you have done this and it still doesn't work it means you have multiple instances of pawno.
Re: error 017: undefined symbol "BULLET_HIT_TYPE_PLAYER_OBJECT" - Patrick - 23.02.2014
You must use
OnPlayerShootDynamicObject, if you are using streamer, about the
BULLET_HIT_TYPE_PLAYER_OBJECT try to update your
a_samp.inc, or just simply redefine it.
Re: error 017: undefined symbol "BULLET_HIT_TYPE_PLAYER_OBJECT" -
CharCoast - 25.02.2014
That's what the pds2k12 said, you have to update your a_samp and recompiling GM