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error 017: undefined symbol "BULLET_HIT_TYPE_PLAYER_OBJECT" - Printable Version

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+--- Thread: error 017: undefined symbol "BULLET_HIT_TYPE_PLAYER_OBJECT" (/showthread.php?tid=496757)



error 017: undefined symbol "BULLET_HIT_TYPE_PLAYER_OBJECT" - DrTeDDyBeAr - 23.02.2014

I have this issue with my code, it won't resolve. It needs to be a dressed in order for it to compile but I have no clue how to do so.


I'm running 0.3z on my server and client, and have the most recent streamer include and plugin.


Код:
C:\Users\Chris\Desktop\tdm\pawno\include\streamer.inc(487) : warning 235: public function lacks forward declaration (symbol "OnPlayerWeaponShot")
C:\Users\Chris\Desktop\tdm\pawno\include\streamer.inc(489) : error 017: undefined symbol "BULLET_HIT_TYPE_PLAYER_OBJECT"
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


1 Error.
Can anyone help me address this problem?


Thanks.


Re: error 017: undefined symbol "BULLET_HIT_TYPE_PLAYER_OBJECT" - MP2 - 23.02.2014

Update your includes to the 0.3z ones. If you have done this and it still doesn't work it means you have multiple instances of pawno.


Re: error 017: undefined symbol "BULLET_HIT_TYPE_PLAYER_OBJECT" - Patrick - 23.02.2014

You must use OnPlayerShootDynamicObject, if you are using streamer, about the BULLET_HIT_TYPE_PLAYER_OBJECT try to update your a_samp.inc, or just simply redefine it.


Re: error 017: undefined symbol "BULLET_HIT_TYPE_PLAYER_OBJECT" - CharCoast - 25.02.2014

That's what the pds2k12 said, you have to update your a_samp and recompiling GM