Player dies when jumps in water with a vehicle - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Player dies when jumps in water with a vehicle (
/showthread.php?tid=496379)
Player dies when jumps in water with a vehicle -
ZeroTheScyther - 21.02.2014
So my problem is like this, when a player jumps in the water with a vehicle and HE EXITS IT (Just if he exits the vehicle... if he's still in then everything's fine) everyone on the server dies like SetPlayerHealth(playerid, 0);
I don't really know what could cause this because I don't have any SetPlayerHealth that kills you in my GM...
Re: Player dies when jumps in water with a vehicle -
Dignity - 21.02.2014
Do you have any vehicle functions? i.e.
https://sampwiki.blast.hk/wiki/OnPlayerExitVehicle or anything similar. If so, please paste them here.
Re: Player dies when jumps in water with a vehicle -
ZeroTheScyther - 21.02.2014
pawn Код:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
I guess the problem it's at OnPlayerKeyStateChange.
Re: Player dies when jumps in water with a vehicle -
Dignity - 21.02.2014
Can you send me the full function please?
If that isn't it, please PM me your Skype so I can help you over Teamviewer.
Re: Player dies when jumps in water with a vehicle -
iZN - 21.02.2014
Please check OnVehicleDeath callback.
Re: Player dies when jumps in water with a vehicle - Emmet_ - 21.02.2014
Show your "OnPlayerStateChange" callback... the problem could most likely be occurred in a state check (oldstate == PLAYER_STATE_DRIVER).
Re: Player dies when jumps in water with a vehicle -
ZeroTheScyther - 22.02.2014
Quote:
Originally Posted by Emmet_
Show your "OnPlayerStateChange" callback... the problem could most likely be occurred in a state check (oldstate == PLAYER_STATE_DRIVER).
|
Quote:
Originally Posted by iZN
Please check OnVehicleDeath callback.
|
Thank you guys but iZN was right. OnVehicleDeath was the problem. Thank you Mionee for helping me fixing it.