CMD:gotoid(playerid, params[])
{
new giveplayerid;
if(sscanf(params, "u", giveplayerid)) return SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /gotoid [playerid]");
new Float:plocx,Float:plocy,Float:plocz;
if (IsPlayerConnected(giveplayerid))
{
if(PlayerInfo[playerid][pAdminDuty] == 0) return SendClientMessage(playerid, -1, "You must be on Admin Duty to use this Command!");
if (PlayerInfo[playerid][pAdmin] >= 2)
{
if(GetPlayerState(giveplayerid) == PLAYER_STATE_SPECTATING)
{
SendClientMessageEx(playerid, COLOR_GRAD2, "That player is spectating someone.");
return 1;
}
if(GetPlayerState(playerid) == PLAYER_STATE_SPECTATING)
{
SendClientMessageEx(playerid, COLOR_GRAD2, "You can not do this while spectating.");
return 1;
}
GetPlayerPos(giveplayerid, plocx, plocy, plocz);
SetPlayerVirtualWorld(playerid, PlayerInfo[giveplayerid][pVW]);
Streamer_UpdateEx(playerid, plocx, plocy, plocz);
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, plocx, plocy+4, plocz);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
else
{
SetPlayerPos(playerid,plocx,plocy+2, plocz);
SetPlayerInterior(playerid, GetPlayerInterior(giveplayerid));
SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(giveplayerid));
}
SendClientMessageEx(playerid, COLOR_GRAD1, " You have been teleported!");
}
else
{
SendClientMessageEx(playerid, COLOR_GRAD1, "You are not authorized to use that command!");
}
}
else SendClientMessageEx(playerid, COLOR_GRAD1, "Invalid player specified.");
return 1;
}
|
when I try to teleport to someone ( /gotoid ) It says teleported but it doesn't teleport to somebody its just teleporting to my self.
It is same for everything /givemoney /makeadmin /makehelper its just making me helper giveing me money and making me admin! Thanks! |
|
Make sure that you're acquiring the TARGET ID not the PLAYER ID -- Provide an example of code and maybe someone can fix it for you. |
CMD:gotoid(playerid, params[])
{
new giveplayerid;
if(sscanf(params, "u", giveplayerid)) return SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /gotoid [playerid]");
new Float:plocx,Float:plocy,Float:plocz;
if (IsPlayerConnected(giveplayerid))
{
if(PlayerInfo[playerid][pAdminDuty] == 0) return SendClientMessage(playerid, -1, "You must be on Admin Duty to use this Command!");
if (PlayerInfo[playerid][pAdmin] >= 2)
{
if(GetPlayerState(giveplayerid) == PLAYER_STATE_SPECTATING)
{
SendClientMessageEx(playerid, COLOR_GRAD2, "That player is spectating someone.");
return 1;
}
if(GetPlayerState(playerid) == PLAYER_STATE_SPECTATING)
{
SendClientMessageEx(playerid, COLOR_GRAD2, "You can not do this while spectating.");
return 1;
}
GetPlayerPos(giveplayerid, plocx, plocy, plocz);
SetPlayerVirtualWorld(playerid, PlayerInfo[giveplayerid][pVW]);
Streamer_UpdateEx(playerid, plocx, plocy, plocz);
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, plocx, plocy+4, plocz);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
else
{
SetPlayerPos(playerid,plocx,plocy+2, plocz);
SetPlayerInterior(playerid, GetPlayerInterior(giveplayerid));
SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(giveplayerid));
}
SendClientMessageEx(playerid, COLOR_GRAD1, " You have been teleported!");
}
else
{
SendClientMessageEx(playerid, COLOR_GRAD1, "You are not authorized to use that command!");
}
}
else SendClientMessageEx(playerid, COLOR_GRAD1, "Invalid player specified.");
return 1;
}
|
Show us the code, then we will be able to help you. |
CMD:gotoid(playerid, params[])
{
new giveplayerid;
if(sscanf(params, "u", giveplayerid)) return SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /gotoid [playerid]");
new Float:plocx,Float:plocy,Float:plocz;
if (IsPlayerConnected(giveplayerid))
{
if(PlayerInfo[playerid][pAdminDuty] == 0) return SendClientMessage(playerid, -1, "You must be on Admin Duty to use this Command!");
if (PlayerInfo[playerid][pAdmin] >= 2)
{
if(GetPlayerState(giveplayerid) == PLAYER_STATE_SPECTATING)
{
SendClientMessageEx(playerid, COLOR_GRAD2, "That player is spectating someone.");
return 1;
}
if(GetPlayerState(playerid) == PLAYER_STATE_SPECTATING)
{
SendClientMessageEx(playerid, COLOR_GRAD2, "You can not do this while spectating.");
return 1;
}
GetPlayerPos(giveplayerid, plocx, plocy, plocz);
SetPlayerVirtualWorld(playerid, PlayerInfo[giveplayerid][pVW]);
Streamer_UpdateEx(playerid, plocx, plocy, plocz);
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, plocx, plocy+4, plocz);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
else
{
SetPlayerPos(playerid,plocx,plocy+2, plocz);
SetPlayerInterior(playerid, GetPlayerInterior(giveplayerid));
SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(giveplayerid));
}
SendClientMessageEx(playerid, COLOR_GRAD1, " You have been teleported!");
}
else
{
SendClientMessageEx(playerid, COLOR_GRAD1, "You are not authorized to use that command!");
}
}
else SendClientMessageEx(playerid, COLOR_GRAD1, "Invalid player specified.");
return 1;
}
|
Instead of "u", try it with "r". |
|
What happens, it teleports you to yourself? (ur XYZ + +2) ?? |