if(Engine[v] == 1)
{
if(vInfo[v][vBensiin] > 0)
{
vInfo[v][vBensiin] -=1;
}
else if(vInfo[v][vBensiin] == 0)
{
Engine[v] = 0;
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(v, engine, lights, alarm, doors, bonnet, boot, objective);//This bit is checking the current status of the vehicles.
SetVehicleParamsEx(v, 0, lights, alarm, doors, bonnet, boot, 0);
}
}
public Bena()
{
new autosidkokku = vehicles_created + fvehicles_created + tvehicles_created;
for(new v = 1; v < autosidkokku; v++)
{
if(v != 0)
{
if(Engine[v] == 1)
{
if(vInfo[v][vBensiin] > 0)
{
vInfo[v][vBensiin] -=1;
}
else if(vInfo[v][vBensiin] == 0)
{
Engine[v] = 0;
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(v, engine, lights, alarm, doors, bonnet, boot, objective);//This bit is checking the current status of the vehicles.
SetVehicleParamsEx(v, 0, lights, alarm, doors, bonnet, boot, 0);
}
if(fInfo[v][Bensiin] > 0)
{
fInfo[v][Bensiin] -=1;
}
else if(fInfo[v][Bensiin] == 0)
{
Engine[v] = 0;
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(v, engine, lights, alarm, doors, bonnet, boot, objective);//This bit is checking the current status of the vehicles.
SetVehicleParamsEx(v, 0, lights, alarm, doors, bonnet, boot, 0);
}
if(taInfo[v][Bensiin] > 0)
{
taInfo[v][Bensiin] -=1;
}
else if(taInfo[v][Bensiin] == 0)
{
Engine[v] = 0;
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(v, engine, lights, alarm, doors, bonnet, boot, objective);//This bit is checking the current status of the vehicles.
SetVehicleParamsEx(v, 0, lights, alarm, doors, bonnet, boot, 0);
}
}
}
}
return 1;
}
public Bena() { new autosidkokku = vehicles_created + fvehicles_created + tvehicles_created; for(new v = 0; v < autosidkokku; v++) { if(Engine[v] == 1) { if(vInfo[v][vBensiin] > 0) { vInfo[v][vBensiin] -= 1; } else if(vInfo[v][vBensiin] <= 0) { Engine[v] = 0; new engine,lights,alarm,doors,bonnet,boot,objective; GetVehicleParamsEx(v, engine, lights, alarm, doors, bonnet, boot, objective);//This bit is checking the current status of the vehicles. SetVehicleParamsEx(v,VEHICLE_PARAMS_OFF,lights,ala rm,doors,bonnet,boot,objective); } } } return 1; } |