OnPlayerTakeDamage bug report -
DarkLored - 16.02.2014
There is a bug that some of the scripters get only some of them
me and my friend have a bug that dosent allow us to use body parts when we have the updated server files and we cant use the callback please fix this glitch
Re: OnPlayerTakeDamage bug report -
ikey07 - 16.02.2014
have you edited that callback in your gamemode ?
Re: OnPlayerTakeDamage bug report -
burnuk - 16.02.2014
it's not a bug... Make sure you used the pawn0 together with the 3z server and Check all your includes maybe one of them is using onplayertakedamage update the callback.
Re: OnPlayerTakeDamage bug report -
DarkLored - 17.02.2014
You have to use pawn to script it?
and i have checked a_samp include and it has the bodypart thing it dosent work and i my friend got it too and we both updated
Re: OnPlayerTakeDamage bug report -
burnuk - 17.02.2014
not just a_samp include, if you have other includes that you use in your GM check them as well. Then update the onplayertakedamage callback with 0.3z.
Re: OnPlayerTakeDamage bug report -
DarkLored - 17.02.2014
All my includes are updated
i cant figure out how this can happen can you please give me the names of the includes that may take effect so i can check whats the problem
Re: OnPlayerTakeDamage bug report -
Kane_Phoenix - 18.02.2014
1. overwrite the old includes with the new from
http://www.sa-mp.com/download.php
2. edit the callbacks (OnPlayerTakeDamage/OnPlayerGiveDamage) in your script with:
forward OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart);
public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart)
forward OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart);
public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart)
Re: OnPlayerTakeDamage bug report -
DarkLored - 18.02.2014
FIXED
the main problem was based on YSI you could of told me the include