Velocity couldn't be zero after death. - Printable Version
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Velocity couldn't be zero after death. -
Rancho - 16.02.2014
Hello,
I've noticed bug that we can solve with OnPlayerDeath. But it's bug
If I don't use Spawning functions comes automatically with SA-MP(etc AddPlayerClass) and If I spawn player in onPlayerConnect and onPlayerDeath; the velocity couldn't be zero. And player deaths 3-4 times per 1 death.
PS: Sorry for bad english.
Solving in Pawn:
Add To OnPlayerDeath:
Код:
SetPlayerVelocity (playerid, 0,0,0);