[FS] Airport Command Scipt (/land, /takeoff, /sos) -
boemeles - 02.09.2008
Welcome!
To my AirVehicle Commands!
This is a script i made, partially to test myself if i could do it, now im releasing it because i think a lot of people would love to have this!
it contains an:
/takeoff command:
Screenie
/land command:
Screenie
waiting screen:
Screenie
and an
/sos command
other cmds:
/pilotjob (to stop receiving messages, nothing more)
/pilothelp and
/pilotcredits
and also
TailNumbers that show up on entering an airvehicle, which are also used for the gametexts
Source: PasteBin
On demand added TogglePlayerControllable():
PasteBin
Have Fun! and comment ofcourse
Note to self: tell people about the idea: Yes, this is from the [SAP] server, i asked permission to share this with you, and got it, so don't start nagging
Note: if you want to you can change the gametext styles to 3, instead of 4, but the text was so big on the screen then, i decided to use style 4
Re: [FS] Airport Command Scipt (/land, /takeoff, /sos) -
polopolo - 02.09.2008
It looks like what I am doing sometimes on Flight Simulator IVAO...
Will test it out soon when I have some time, thank you for sharing.
Re: [FS] Airport Command Scipt (/land, /takeoff, /sos) -
[M]deLux - 02.09.2008
does this actually do anything else then displaying messages?
Re: [FS] Airport Command Scipt (/land, /takeoff, /sos) -
Tez2k7 - 02.09.2008
Quote:
Originally Posted by [M
deLux ]
does this actually do anything else then displaying messages?
|
That's what i want to know.
Re: [FS] Airport Command Scipt (/land, /takeoff, /sos) -
Baff - 02.09.2008
cool...you just need to create airplane script and this would be a great job
Re: [FS] Airport Command Scipt (/land, /takeoff, /sos) -
Mikep - 02.09.2008
Erm, this could be alot better, some ideas:
IsPlayerInArea: Is he at an airport
IsPlayerInVehicle: Is he in a plane?
TogglePlayerControllable while waiting for takeoff
A bording gate using MoveObject and loading passangers
ect.
This is just GameText...
Re: [FS] Airport Command Scipt (/land, /takeoff, /sos) -
boemeles - 02.09.2008
Quote:
Originally Posted by Mikep
Erm, this could be alot better, some ideas:
IsPlayerInArea: Is he at an airport
IsPlayerInVehicle: Is he in a plane?
TogglePlayerControllable while waiting for takeoff
A bording gate using MoveObject and loading passangers
ect.
This is just GameText...
|
IsPlayerInArea: good idea, but then it really start to look like a San Andreas Pilots copy, i could do it, but its just so :S ehm, uncool
IsPlayerInAirVehicle: is actuaslly in the script, look better
TogglePlayerControlleble, could be added, but i think taxiing while waiting for clearance is cool too, you can wait by yourself, its not like a race
bording gate: would be ubercool
maybe ill start that this week
And yes, this actually is just gametext, but thats what its meant to be
Re: [FS] Airport Command Scipt (/land, /takeoff, /sos) -
[M]deLux - 02.09.2008
Quote:
Originally Posted by [ЯЈ®†
$!7ЈС©!Х™ ]
And yes, this actually is just gametext, but thats what its meant to be
|
yeah, but i just had a look into your source... you actually check if there is someone else starting/landing on an airport... so the permission stuff has a sense.
i thought its just saying go ahead all the time
Re: [FS] Airport Command Scipt (/land, /takeoff, /sos) -
boemeles - 02.09.2008
Quote:
Originally Posted by [M
deLux ]
Quote:
Originally Posted by [ЯЈ®†
$!7ЈС©!Х™ ]
And yes, this actually is just gametext, but thats what its meant to be
|
yeah, but i just had a look into your source... you actually check if there is someone else starting/landing on an airport... so the permission stuff has a sense.
i thought its just saying go ahead all the time
|
lol, no, its actually doing something if you mean that xD
Re: [FS] Airport Command Scipt (/land, /takeoff, /sos) -
lsrp - 02.09.2008
ok more quition and if some pilot want to land in LV and i want to take off it lv it will show up that i cant take off?
Re: [FS] Airport Command Scipt (/land, /takeoff, /sos) -
boemeles - 02.09.2008
Quote:
Originally Posted by UnholyGodn
ok more quition and if some pilot want to land in LV and i want to take off it lv it will show up that i cant take off?
|
it has a busy sytem: as soon as someone receives clearance for landing (so it was unbusy) then the next 30 seconds the airport you're landing is concidered yours: so busy, after those 30 seconds, you can take off.
Re: [FS] Airport Command Scipt (/land, /takeoff, /sos) -
lsrp - 02.09.2008
Quote:
Originally Posted by [ЯЈ®†
$!7ЈС©!Х™ ]
Quote:
Originally Posted by UnholyGodn
ok more quition and if some pilot want to land in LV and i want to take off it lv it will show up that i cant take off?
|
it has a busy sytem: as soon as someone receives clearance for landing (so it was unbusy) then the next 30 seconds the airport you're landing is concidered yours: so busy, after those 30 seconds, you can take off.
|
ok good
Re: [FS] Airport Command Scipt (/land, /takeoff, /sos) -
mini_tomo_2 - 02.09.2008
For all those saying that all this does is gametext - it's designed for roleplay. All roleplay in SAMP relys on co-operation from the players.
Re: [FS] Airport Command Scipt (/land, /takeoff, /sos) -
lsrp - 02.09.2008
Quote:
Originally Posted by [SAPD
Tomo ]
For all those saying that all this does is gametext - it's designed for roleplay. All roleplay in SAMP relys on co-operation from the players.
|
no it not only for RP
noob -_-
[SAP] Pilot server
it not RP....
Re: [FS] Airport Command Scipt (/land, /takeoff, /sos) -
Tez2k7 - 02.09.2008
Quote:
Originally Posted by [ЯЈ®†
$!7ЈС©!Х™ ]
Quote:
Originally Posted by [M
deLux ]
Quote:
Originally Posted by [ЯЈ®†
$!7ЈС©!Х™ ]
And yes, this actually is just gametext, but thats what its meant to be
|
yeah, but i just had a look into your source... you actually check if there is someone else starting/landing on an airport... so the permission stuff has a sense.
i thought its just saying go ahead all the time
|
lol, no, its actually doing something if you mean that xD
|
Ah, that explains alot.
Re: [FS] Airport Command Scipt (/land, /takeoff, /sos) -
boemeles - 02.09.2008
Quote:
Originally Posted by UnholyGodn
Quote:
Originally Posted by [SAPD
Tomo ]
For all those saying that all this does is gametext - it's designed for roleplay. All roleplay in SAMP relys on co-operation from the players.
|
no it not only for RP
noob -_-
[SAP] Pilot server
it not RP....
|
It relies on RP, even the SAP server, you play you're i pilot aren't you?
Re: [FS] Airport Command Scipt (/land, /takeoff, /sos) -
lsrp - 02.09.2008
Quote:
Originally Posted by [ЯЈ®†
$!7ЈС©!Х™ ]
Quote:
Originally Posted by UnholyGodn
Quote:
Originally Posted by [SAPD
Tomo ]
For all those saying that all this does is gametext - it's designed for roleplay. All roleplay in SAMP relys on co-operation from the players.
|
no it not only for RP
noob -_-
[SAP] Pilot server
it not RP....
|
It relies on RP, even the SAP server, you play you're i pilot aren't you?
|
ya but it not RP Rofl
Re: [FS] Airport Command Scipt (/land, /takeoff, /sos) -
Ashley - 02.09.2008
it is RP, your playing the role of a pilot
Children these days lol
Re: [FS] Airport Command Scipt (/land, /takeoff, /sos) -
lsrp - 02.09.2008
Quote:
Originally Posted by twitch2k8
it is RP, your playing the role of a pilot Children these days lol
|
whats the point -_-
Re: [FS] Airport Command Scipt (/land, /takeoff, /sos) -
Tez2k7 - 02.09.2008
Quote:
Originally Posted by UnholyGodn
Quote:
Originally Posted by twitch2k8
it is RP, your playing the role of a pilot Children these days lol
|
whats the point -_-
|
Maybe if your in a pilot faction... and you get paid for flying people to places...