SA-MP Forums Archive
Player Name (+rep) - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Player Name (+rep) (/showthread.php?tid=494457)



Player Name (+rep) - ScripteRMKD - 13.02.2014

Hi Scripterzzzz.I need help with make a any system for name for passport can i make name like this in passport ? Ex. My nick is SA-MP_Forums and how can i make to down set name to SA-MP<<<>>>Forums ? like this Theo Gerovski ? http://prntscr.com/2s39au


Re: Player Name (+rep) - SaltySandy - 13.02.2014

I'm unsure what you mean.
Do you want a command to tell you the name of SA-MP<<<>>>Forums, or what precisely are you looking for. I'm rather unsure. If it's a command you're looking for, please include what type you use. zCmd, yCmd, perhaps you use sscanf.


Re: Player Name (+rep) - ScripteRMKD - 13.02.2014

if my name is Theo_Gerovski how can i make it to Theo<<<<Gerovski>> show only on passport ??


Re: Player Name (+rep) - $Marco$ - 13.02.2014

What is a passport?


Re: Player Name (+rep) - ScripteRMKD - 13.02.2014

passport serves to pass the border


Re: Player Name (+rep) - Avi Raj - 13.02.2014

You can't split the username but you can add any text/characters infront or after the username.


Re: Player Name (+rep) - ScripteRMKD - 13.02.2014

how can i make it ? Please code bro


Re: Player Name (+rep) - ScripteRMKD - 13.02.2014

help please ?


Re: Player Name (+rep) - TheFlyer - 13.02.2014

well for that RP name thingy it is possible but i dont know how to script it


Re: Player Name (+rep) - AlonzoTorres - 13.02.2014

You would have to use str_replace from strlib and replace the underline with <<<>>> like so:

pawn Код:
new PlayerName[MAX_PLAYER_NAME];
GetPlayerName(playerid,  PlayerName, sizeof(PlayerName));
str_replace("_", "<<<>>>", playerName);
Then you would use PlayerTextDrawSetString, PlayerTextDrawHide and PlayerTextDrawShow. You should also use that str_replace at the time you set the TextDraw's string or save it to a variable.