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Skin saving/loading - Printable Version

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+--- Thread: Skin saving/loading (/showthread.php?tid=493931)



Skin saving/loading - Beckett - 10.02.2014

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Re: Skin saving/loading - Sawalha - 10.02.2014

Yes , code is needed please ..


Re: Skin saving/loading - Shockey HD - 10.02.2014

If its loading with the default number on a variable (0) it will set to 0.


Post some code


Re: Skin saving/loading - Beckett - 10.02.2014

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Re: Skin saving/loading - Kirollos - 10.02.2014

Can you post the login dialog?


Re: Skin saving/loading - Beckett - 10.02.2014

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Re: Skin saving/loading - Shockey HD - 10.02.2014

^ As in let us see the code where you load the variables from the database


Re: Skin saving/loading - Kirollos - 10.02.2014

Quote:
Originally Posted by DaniceMcHarley
Посмотреть сообщение
pawn Код:
if(dialogid == Login)
        {
            if (!response) return Kick(playerid);
            if(response)
            {
                if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
                {
                    new string[75];
                    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
                    GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
                    SetPlayerScore(playerid,PlayerInfo[playerid][pLevel]);
                    format(string,sizeof(string),"Welcome back to ******, {FFFF00}%s{FFFFFF}.",sendername(playerid));
                    MSG(playerid,WHITE,string);
                    PlayerInfo[playerid][pLogged] = 1;
                }
                else
                {
                    ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,"Account Login","You have entered an invalid password.\nType your password below to login.","Login","Quit");
                }
                return 1;
            }
        }
    }
It has nothing to do with it, but anyways.
oh well show me the callback that loads the data (Probably Load_User)


Re: Skin saving/loading - Beckett - 10.02.2014

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