Hi,
I have never had anything release-worthy, so I decided to continue my messy gamemode and build it into a working gamemode. So I guess this is my first release! And it has nothing to do with dogs, I'm just great at picking names.
The gamemode itself is a round-based FFA DM and I tried to keep it as simple as possible, the map system ATM is really dull and only consists from coordinates, I don't like mapping so I didn't bother with it, you can however add maps yourself, although it might be a bit tricky. I was going to make it more dynamic so you could add maps in-game, but I never got to that. This was my first time playing with textdraws aswell btw.
The script has some optimization space still left, but there were times where I just wanted it to work.
Before I get to the features, I am going to
credit some people, because if I don't, people have some tendencies to tell me that I didn't.
y_ini by ****** LINK!
zcmd by Zeex LINK!
sscanf by ****** LINK!
Also I followed the account system tutorial that was made by Kush as a base for this script, so the registration system is his. Other than that, its done from scratch.
LINK!
I haven't tested this with more than 3 players, so bugs are a possibility, obviously.
Features:
Код:
- Victory music
- Randomized map selection
- Hitsounds/indicators and other stuff
- Basic admin system with silly basic commands.
- K/D Ratio
Thats everything mention-worthy I guess
Picture 1
Picture 2
Admin commands:
Код:
Level 1: /setvw, /setgoal, /despawnallvehicles
Level 2: /kick, /ban, /startround
Level 3: /nrg
Level 4: /setadminlevel
Didn't bother much with that.
Yes bug reports are welcome, I might even try to fix them!
And save your "nice gamemode"/"good job"-comments, I really do not care for those.
I might've forgot something but I cant help it now, so yes.
Also thanks to Kjek who was a big help in testing and stuff.
DOWNLOAD
EDIT: You are allowed to do w/e you want with this script, claim it as your own if you like, I don't care.
UPDATE: By a mishap of mine, I forgot that I can't include SA-MP's own server files in the download, should've been fixed now.