public Speedometer() { new vehicleid, Float:health; new engine, lights, alarm, doors, bonnet, boot, objective; new fstring[32], string[512]; for(new i=0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)) { vehicleid = GetPlayerVehicleID(i); GetVehicleHealth(vehicleid, health); GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective); // Speedo. strcat(string, "~b~", sizeof(string)); if(GetPVarInt(i, "Speedo")) format(fstring,sizeof(fstring),"mph: ~w~%d", GetPlayerSpeed(i, false)); else format(fstring,sizeof(fstring),"kph: ~w~%d", GetPlayerSpeed(i, true)); strcat(string, fstring, sizeof(string)); // Fuel strcat(string, "~b~fuel: ~g~", sizeof(string)); fstring = "iiiiiiiiii"; if(Fuel[vehicleid] > 100.0) strins(fstring, "~r~", 10, sizeof(fstring)); else if(Fuel[vehicleid] < 0.0) strins(fstring, "~r~", 0, sizeof(fstring)); else strins(fstring, "~r~", floatround(Fuel[vehicleid]/10.0), sizeof(fstring)); strcat(string, fstring, sizeof(string)); // Health strcat(string, "~n~~n~~n~~n~~b~ ~g~", sizeof(string)); fstring = "iiiiiiiiii"; if(health > 1000.0) strins(fstring, "~r~", 10, sizeof(fstring)); else if(health < 0.0) strins(fstring, "~r~", 0, sizeof(fstring)); else strins(fstring, "~r~", floatround(health/100.0), sizeof(fstring)); strcat(string, fstring, sizeof(string)); TextDrawSetString(SpeedoText[i], string); } } }
strcat(string, "~n~~b~fuel: ~g~", sizeof(string));
Replace strcat(string, "~b~fuel: ~g~", sizeof(string));
to Код:
strcat(string, "~n~~b~fuel: ~g~", sizeof(string)); |