public Speedometer()
{
new vehicleid, Float:health;
new engine, lights, alarm, doors, bonnet, boot, objective;
new fstring[32], string[512];
for(new i=0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i))
{
vehicleid = GetPlayerVehicleID(i);
GetVehicleHealth(vehicleid, health);
GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
// Speedo.
strcat(string, "~b~", sizeof(string));
if(GetPVarInt(i, "Speedo")) format(fstring,sizeof(fstring),"mph: ~w~%d", GetPlayerSpeed(i, false));
else format(fstring,sizeof(fstring),"kph: ~w~%d", GetPlayerSpeed(i, true));
strcat(string, fstring, sizeof(string));
// Fuel
strcat(string, "~b~fuel: ~g~", sizeof(string));
fstring = "iiiiiiiiii";
if(Fuel[vehicleid] > 100.0) strins(fstring, "~r~", 10, sizeof(fstring));
else if(Fuel[vehicleid] < 0.0) strins(fstring, "~r~", 0, sizeof(fstring));
else strins(fstring, "~r~", floatround(Fuel[vehicleid]/10.0), sizeof(fstring));
strcat(string, fstring, sizeof(string));
// Health
strcat(string, "~n~~n~~n~~n~~b~ ~g~", sizeof(string));
fstring = "iiiiiiiiii";
if(health > 1000.0) strins(fstring, "~r~", 10, sizeof(fstring));
else if(health < 0.0) strins(fstring, "~r~", 0, sizeof(fstring));
else strins(fstring, "~r~", floatround(health/100.0), sizeof(fstring));
strcat(string, fstring, sizeof(string));
TextDrawSetString(SpeedoText[i], string);
}
}
}
strcat(string, "~n~~b~fuel: ~g~", sizeof(string));
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Replace strcat(string, "~b~fuel: ~g~", sizeof(string));
to Код:
strcat(string, "~n~~b~fuel: ~g~", sizeof(string)); |