CMD:setclass(playerid,params[]) { if(PInfo[playerid][Premium] == 0) return SendClientMessage(playerid,white,"* "cred"You are not allowed to use this command ONLY PREMIUM CAN!"); new class,id; if(sscanf(params,"ii",id,class)) return SendClientMessage(playerid,orange,"USAGE: "cblue"/setclass <team> <classid> "cgrey"1 = Survivor | 2 = Zombie"); if(id == 1) PInfo[playerid][Sclass] = class-1; else if(id == 2) PInfo[playerid][Zclass] = class-1; SendClientMessage(playerid,0xCCCCFF,"You have successfully changed your class."); return 1; } |
if(id == 1) PInfo[playerid][Sclass] = class-1;
else if(id == 2) PInfo[playerid][Zclass] = class-1;
SendClientMessage(playerid,0xCCCCFF,"You have successfully changed your class.");
if(id == 1)
{
PInfo[playerid][Sclass] = class-1;
SendClientMessage(playerid,0xCCCCFF,"class setted on Survivor slot");
}
else if(id == 2)
{
PInfo[playerid][Zclass] = class-1;
SendClientMessage(playerid,0xCCCCFF,"class setted on zombie slot");
}
CMD:setclass(playerid,params[])
{
if(PInfo[playerid][Premium] == 0) return SendClientMessage(playerid,white,"* "cred"You are not allowed to use this command ONLY PREMIUM CAN!");
if(PInfo[playerid][Rank] > 0) return SendClientMessage(playerid,white,"» Error: "cred"you don't have that class!");
new class,id;
if(sscanf(params,"ii",id,class)) return SendClientMessage(playerid,orange,"USAGE: "cblue"/setclass <team> <perkid> "cgrey"1 = Survivor | 2 = Zombie");
if(id == 1)
{
PInfo[playerid][Sclass] = class-1;
SendClientMessage(playerid,0xCCCCFF,"class setted on Survivor slot");
}
else if(id == 2)
{
PInfo[playerid][Zclass] = class-1;
SendClientMessage(playerid,0xCCCCFF,"class setted on zombie slot");
}
return 1;
}