I'm trying to make the player spawn with an animation at the location where he died like in most of RP servers but the first time I die I get the CJ skin and I have to press spawn and then I will spawn with the animation but when I kill myself again I don't spawn at the hospital but I respawn at the location where I died.
Код:
stock SetPlayerSpawn(playerid)
{
if(IsInjured[playerid] == 1 && HospitalSpawn[playerid] == 0)
{
GameTextForPlayer(playerid, "~r~Injured", 5000, 3);
ClearAnimations(playerid);
//TogglePlayerControllable(playerid,0);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid,0);
SetPlayerPos(playerid, PlayerVar[playerid][LastPos][0], PlayerVar[playerid][LastPos][1], PlayerVar[playerid][LastPos][2]);
ApplyAnimation(playerid,"PARACHUTE","FALL_skyDive_DIE", 4.0, 0, 0, 0, 1, 0);
HospitalSpawn[playerid] = 1;
IsInjured[playerid] = 0;
}
if(HospitalSpawn[playerid] == 1)
{
SetCameraBehindPlayer(playerid);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerInterior(playerid, 0);
SetPlayerHealth(playerid, 55);
SetPlayerArmour(playerid, 0);
SetSpawnInfo(playerid, 0, PlayerVar[playerid][Skin], 1177.3965, -1323.7709, 14.0686, 0, 0, 0, 0, 0, 0, 0);
SendClientMessage(playerid, COL_GREY, "NOTICE: You have been injured and immediately sent to the hospital for treatment");
SendClientMessage(playerid, COL_GREY, "(( OOC NOTICE: You have lost 30 minutes of your memory, to prevent Revenge Killing ))");
HospitalSpawn[playerid] = 0;
}
return 1;
}
public OnPlayerSpawn(playerid)
{
StopLoopingAnim(playerid);
SetPlayerSkin(playerid, PlayerVar[playerid][Skin]);
TextDrawShowForPlayer(playerid, Time), TextDrawShowForPlayer(playerid, Date);
SetPlayerSpawn(playerid);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
new Float:Posx,Float:Posy,Float:Posz;
GetPlayerPos(playerid, Posx, Posy, Posz);
PlayerVar[playerid][LastPos][0] = Posx;
PlayerVar[playerid][LastPos][1] = Posy;
PlayerVar[playerid][LastPos][2] = Posz;
if(IsInjured[playerid] == 0 && HospitalSpawn[playerid] == 0)
{
IsInjured[playerid] = 1;
}
return 1;
}
Never mind I kind of fixed it but I still have to press spawn when I die the first time does anyone know how to fix that?