heal/armour all - Printable Version
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+--- Thread: heal/armour all (
/showthread.php?tid=492183)
heal/armour all -
Jese - 02.02.2014
Код:
CMD:healall(playerid, params[])
{
new str[128];
if(pInfo[playerid][Logged] == 0) return SendClientMessage(playerid, COLOR_RED, "[Error]: You must be logged in!");
if(pInfo[playerid][Admin] >= 4)
{
SendAdminCMD(playerid, "healall", 0);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && (i != playerid) && (pInfo[playerid][Admin] > pInfo[i][Admin]) && InP[i] == 0 && InDM[i] == 0 && pInfo[i][Jail] == 0 && God[i][0] == 0 && God[i][1] == 0)
{
PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
SetPlayerHealth(i, 100.0);
}
}
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
format(str, sizeof(str), "Administrator %s(%d) has healed all players!", GetName(playerid), playerid);
SendClientMessageToAll(COLOR_YELLOW, str);
}
else return SendClientMessage(playerid, COLOR_RED, EACMD);
return 1;
}
Код:
CMD:armourall(playerid, params[])
{
new str[128];
if(pInfo[playerid][Logged] == 0) return SendClientMessage(playerid, COLOR_RED, "[Error]: You must be logged in!");
if(pInfo[playerid][Admin] >= 4)
{
SendAdminCMD(playerid, "armourall", 0);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && (i != playerid) && (pInfo[playerid][Admin] > pInfo[i][Admin]) && InDM[i] == 0)
{
PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
SetPlayerArmour(i, 100.0);
}
}
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
format(str, sizeof(str), "Administrator %s(%d) has armoured all players!", GetName(playerid), playerid);
SendClientMessageToAll(COLOR_YELLOW, str);
}
else return SendClientMessage(playerid, COLOR_RED, EACMD);
return 1;
}
It plays player a sound but doesn't heal or armour them. halp?
Re: heal/armour all -
GShock - 22.03.2014
You forgot to add
SetPlayerHealth(playerid, 100); in healall
and
SetPlayerArmour(playerid, 100.0); in armourall
?
Re: heal/armour all -
MBilal - 22.03.2014
PHP код:
CMD:armourall(playerid,params[])
{
if(Player[playerid][pAdmin] >= 3)
{
new string[128];
format(string,sizeof(string),"Administrator %s Restore All Players Armour ",GetName(playerid));
SendClientMessageToAll(COLOR_ORANGE, string);
for(new i = 0; i < MAX_PLAYERS; i++)
{
SetPlayerArmour(i,99);
}
}
else
{
SendClientMessage(playerid, COLOR_KRED, "You need level 3 admin to use this cmd!");
}
return 1;
}
CMD:healall(playerid,params[])
{
if(Player[playerid][pAdmin] >= 3)
{
new string[128];
format(string,sizeof(string),"Administrator %s Restores All Players Health ",GetName(playerid));
SendClientMessageToAll(COLOR_ORANGE, string);
for(new i = 0; i < MAX_PLAYERS; i++)
{
SetPlayerHealth(i,99);
}
}
else
{
SendClientMessage(playerid, COLOR_KRED, "You need level 3 admin to use this cmd!");
}
return 1;
}
try this it working fine for me between why you want not to heal playerid and also not heal higher admins ?