new Text:RodomValgi; new PlayerText:HungerT[MAX_PLAYERS]; new HungerS[256]; new Text:RodomTroskuly; new PlayerText:DrinkT[MAX_PLAYERS]; new DrinkS[256];
// hunger / thirsty
RodomValgi = TextDrawCreate(495.000030, 103.288887, "hud:radar_burgershot");
TextDrawLetterSize(RodomValgi, 0.000000, 0.000000);
TextDrawTextSize(RodomValgi, 9.333342, 9.540744);
TextDrawAlignment(RodomValgi, 1);
TextDrawColor(RodomValgi, -1);
TextDrawSetShadow(RodomValgi, 0);
TextDrawSetOutline(RodomValgi, 0);
TextDrawFont(RodomValgi, 4);
RodomTroskuly = TextDrawCreate(582.999938, 102.044433, "hud:radar_diner");
TextDrawLetterSize(RodomTroskuly, 0.000000, 0.000000);
TextDrawTextSize(RodomTroskuly, 8.999999, 11.200007);
TextDrawAlignment(RodomTroskuly, 1);
TextDrawColor(RodomTroskuly, -1);
TextDrawSetShadow(RodomTroskuly, 0);
TextDrawSetOutline(RodomTroskuly, 0);
TextDrawFont(RodomTroskuly, 4);
TextDrawShowForPlayer(playerid,RodomValgi);
TextDrawShowForPlayer(playerid,RodomTroskuly);
HungerT[playerid] = CreatePlayerTextDraw(playerid,516.000244, 100.799980,HungerS);
format(HungerS, sizeof(HungerS), "%d %%", playerDB[playerid][Hunger]);
PlayerTextDrawLetterSize(playerid,HungerT[playerid], 0.225666, 1.496296);
PlayerTextDrawAlignment(playerid,HungerT[playerid], 2);
PlayerTextDrawColor(playerid,HungerT[playerid], -1);
PlayerTextDrawSetShadow(playerid,HungerT[playerid], 0);
PlayerTextDrawSetOutline(playerid,HungerT[playerid], 1);
PlayerTextDrawBackgroundColor(playerid,HungerT[playerid], 51);
PlayerTextDrawFont(playerid,HungerT[playerid], 2);
PlayerTextDrawSetProportional(playerid,HungerT[playerid], 1);
format(DrinkS, sizeof(DrinkS), "%d %%", playerDB[playerid][Drink]);
DrinkT[playerid] = CreatePlayerTextDraw(playerid,592.333801, 100.799995,DrinkS);
PlayerTextDrawLetterSize(playerid, DrinkT[playerid], 0.211333, 1.608296);
PlayerTextDrawAlignment(playerid, DrinkT[playerid], 1);
PlayerTextDrawColor(playerid, DrinkT[playerid], -1);
PlayerTextDrawSetShadow(playerid, DrinkT[playerid], 0);
PlayerTextDrawSetOutline(playerid, DrinkT[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, DrinkT[playerid], 51);
PlayerTextDrawFont(playerid, DrinkT[playerid], 2);
PlayerTextDrawShow(playerid,HungerT[playerid]);
PlayerTextDrawShow(playerid,DrinkT[playerid]);
what's wrong, in player file there's hunger and drink is up to 100, but I see 0%, and on hungry nothing at all.
stock HUDUpdatePresents(playerid)
{
new str1[20];
format(str1,sizeof(str1),"Presents: %i",PlayerStats[playerid][PresentsFound]);
TextDrawSetString(TXDPresents[playerid],str1);
}
why can I still can't see the hunger?
=====================
forward Update(); //on the top
=====================
SetTimer("Update", 50, true); //Onfilterscriptinit
return 1;
}
=====================
public Update()
{
new playerid;
new Float:Health;
new Float:Armour;
GetPlayerHealth(playerid, Health);
GetPlayerArmour(playerid, Armour);
new New[41];
format(New, sizeof(New), "%.0f", Health);
TextDrawSetString(Textdraw1, New);
format(New, sizeof(New), "%.0f", Armour);
TextDrawSetString(Textdraw3, New);

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PHP код:
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forward Update();
public Update()
{
new Float:Health;
new Float:Armour;
new New[8], New2[8];
for(new i = 0; i < GetMaxPlayers(); i ++)
{
if(!IsPlayerConnected(i) || IsPlayerNPC(i)) continue;
GetPlayerHealth(i, Health);
GetPlayerArmour(i, Armour);
format(New, sizeof(New), "%0.2f", Health);
PlayerTextDrawSetString(playerid, Textdraw1, New);
format(New2, sizeof(New2), "%0.2f", Armour);
PlayerTextDrawSetString(playerid, Textdraw3, New2);
}
return 1;
}
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new playerid; wtf?!?!?!?
also it should be player text because global textdraws will show the string of player id 0 PHP код:
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