How can I make the bikes 'engine' be turned on when they spawn/ respawn? - Printable Version
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+--- Thread: How can I make the bikes 'engine' be turned on when they spawn/ respawn? (
/showthread.php?tid=491397)
How can I make the bikes 'engine' be turned on when they spawn/ respawn? -
Don_Cage - 30.01.2014
Well the title says it all..
I've tried this under OnVehicle Spawn
pawn Код:
if(IsModelABycicle(vehicleid))
{
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(GetPlayerVehicleID(vehicleid),engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(GetPlayerVehicleID(vehicleid),VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
engineOn[GetPlayerVehicleID(vehicleid)] = true;
gEngine[vehicleid] = true;
engineOn[vehicleid] = true;
return 1;
}
But no success..
Re: How can I make the bikes 'engine' be turned on when they spawn/ respawn? -
MrTinder - 30.01.2014
Do you have a stock or public named 'IsModelABycicle'?
Re: How can I make the bikes 'engine' be turned on when they spawn/ respawn? -
Don_Cage - 30.01.2014
pawn Код:
public IsModelABycicle(carid)
{
new modelid = GetVehicleModel(carid);
if(modelid == 509 || modelid == 481 || modelid == 510)
{
return 1;
}
return 0;
}
Re: How can I make the bikes 'engine' be turned on when they spawn/ respawn? -
ProjectMan - 30.01.2014
pawn Код:
if(IsModelABycicle(vehicleid))
{
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(vehicleid,1,lights,alarm,doors,bonnet,boot,objective);
engineOn[vehicleid] = true;
gEngine[vehicleid] = true;
engineOn[vehicleid] = true;
return 1;
}