PlayerPlaySound(playerid, 3200, 0.0, 0.0, 0.0);
stock PlaySoundForAll(SoundId,Float:X,Float:Y,Float:Z) { for(new Slots = GetMaxPlayers(), P; P < Slots; P++) { if(IsPlayerConnected(P)) { PlayerPlaySound(P,SoundId,X,Y,Z); } } return 1; }
Try with this.
Код:
stock PlaySoundForAll(SoundId,Float:X,Float:Y,Float:Z) { for(new Slots = GetMaxPlayers(), P; P < Slots; P++) { if(IsPlayerConnected(P)) { PlayerPlaySound(P,SoundId,X,Y,Z); } } return 1; } |
if(GetVehicleModel(vehicleid) == 428 && ispassenger == 0) { HarvestJob[playerid] = 1; new name[MAX_PLAYER_NAME], string[200]; GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string), "{FF0000}[Dozdi] {FFFF00}MAshine BAnk {FF0000}Dozdide {FFFFFF}Shod {FF0000}Darhale {FFFF00}Dozdidan ast! Bazikon : {FF0000}%s", name); SendClientMessageToAll(COLOR_WHITE, string); SetPlayerCheckpoint(playerid,-2806.4221,843.8745,45.0281,10); SendClientMessage(playerid,COLOR_RED,"{FF0000}[Dozdi]] {FFFF00}Police Ha DAr Kamin Hastand!"); PlayerPlaySound(playerid, 3200, 0.0, 0.0, 0.0); <<<<<<<<<<<<<<<<<<< SetPlayerWantedLevel(playerid, 6); } }