eu dк por exemplo, /ficha 3, ou seja /ficha no player de id 3, ai ele pegasse e desse show em varias PlayerTextDraw's jб feitas, e setasse a String de algumas com Nome,Score,Skin atual,VehicleId Atual, WantedLevel Atual.
as textdraw eu deixarei aqui em code, jб especifiquei todas no nome dela, tipo, se der, eu agradeзo muito, e ainda colocarei nos /creditos, й que faz muito tempo que nгo mexo com format e com textdraw.
nгo precisa fazer em todas, sу quero que me passem um exemplo de como usar, para mostrar uma textdraw, e editar a string de alguma, com alguns dados como nome, score , skin atual, vehicleid , wanted level.
Код:
#include <a_samp>
#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_GRAD2 0xBFC0C2FF
//Player Textdraws:
new PlayerText:Textdraw0[MAX_PLAYERS];
new PlayerText:Textdraw1[MAX_PLAYERS];
new PlayerText:Textdraw2[MAX_PLAYERS];
new PlayerText:Textdraw3[MAX_PLAYERS];
new PlayerText:Textdraw4[MAX_PLAYERS];
new PlayerText:Textdraw5[MAX_PLAYERS];
new PlayerText:Textdraw6[MAX_PLAYERS];
new PlayerText:Textdraw7[MAX_PLAYERS];
new PlayerText:Textdraw8[MAX_PLAYERS];
new PlayerText:Textdraw9[MAX_PLAYERS];
new PlayerText:Textdraw10[MAX_PLAYERS];
new PlayerText:Textdraw11[MAX_PLAYERS];
new PlayerText:Textdraw12[MAX_PLAYERS];
new PlayerText:Textdraw13[MAX_PLAYERS];
new PlayerText:Textdraw14[MAX_PLAYERS];
new PlayerText:Textdraw15[MAX_PLAYERS];
new PlayerText:Textdraw16[MAX_PLAYERS];
new PlayerText:Textdraw17[MAX_PLAYERS];
new PlayerText:Textdraw18[MAX_PLAYERS];
new PlayerText:Textdraw19[MAX_PLAYERS];
new PlayerText:Textdraw20[MAX_PLAYERS];
new PlayerText:Textdraw21[MAX_PLAYERS];
new PlayerText:Textdraw22[MAX_PLAYERS];
new PlayerText:Textdraw23[MAX_PLAYERS];
new PlayerText:Textdraw24[MAX_PLAYERS];
new PlayerText:Textdraw25[MAX_PLAYERS];
new PlayerText:Textdraw26[MAX_PLAYERS];
new PlayerText:Textdraw27[MAX_PLAYERS];
new PlayerText:Textdraw28[MAX_PLAYERS];
new PlayerText:Textdraw29[MAX_PLAYERS];
new PlayerText:Textdraw30[MAX_PLAYERS];
new PlayerText:Textdraw31[MAX_PLAYERS];
new PlayerText:Textdraw32[MAX_PLAYERS];
new PlayerText:Textdraw33[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
TextDrawHideForPlayer(playerid, Textdraw0[playerid]);
TextDrawHideForPlayer(playerid, Textdraw1[playerid]);
TextDrawHideForPlayer(playerid, Textdraw2[playerid]);
TextDrawHideForPlayer(playerid, Textdraw3[playerid]);
TextDrawHideForPlayer(playerid, Textdraw4[playerid]);
TextDrawHideForPlayer(playerid, Textdraw5[playerid]);
TextDrawHideForPlayer(playerid, Textdraw6[playerid]);
TextDrawHideForPlayer(playerid, Textdraw7[playerid]);
TextDrawHideForPlayer(playerid, Textdraw8[playerid]);
TextDrawHideForPlayer(playerid, Textdraw9[playerid]);
TextDrawHideForPlayer(playerid, Textdraw10[playerid]);
TextDrawHideForPlayer(playerid, Textdraw11[playerid]);
TextDrawHideForPlayer(playerid, Textdraw12[playerid]);
TextDrawHideForPlayer(playerid, Textdraw13[playerid]);
TextDrawHideForPlayer(playerid, Textdraw14[playerid]);
TextDrawHideForPlayer(playerid, Textdraw15[playerid]);
TextDrawHideForPlayer(playerid, Textdraw16[playerid]);
TextDrawHideForPlayer(playerid, Textdraw17[playerid]);
TextDrawHideForPlayer(playerid, Textdraw18[playerid]);
TextDrawHideForPlayer(playerid, Textdraw19[playerid]);
TextDrawHideForPlayer(playerid, Textdraw20[playerid]);
TextDrawHideForPlayer(playerid, Textdraw21[playerid]);
TextDrawHideForPlayer(playerid, Textdraw22[playerid]);
TextDrawHideForPlayer(playerid, Textdraw23[playerid]);
TextDrawHideForPlayer(playerid, Textdraw24[playerid]);
TextDrawHideForPlayer(playerid, Textdraw25[playerid]);
TextDrawHideForPlayer(playerid, Textdraw26[playerid]);
TextDrawHideForPlayer(playerid, Textdraw27[playerid]);
TextDrawHideForPlayer(playerid, Textdraw28[playerid]);
TextDrawHideForPlayer(playerid, Textdraw29[playerid]);
TextDrawHideForPlayer(playerid, Textdraw30[playerid]);
TextDrawHideForPlayer(playerid, Textdraw31[playerid]);
TextDrawHideForPlayer(playerid, Textdraw32[playerid]);
TextDrawHideForPlayer(playerid, Textdraw33[playerid]);
Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 543.500000, 107.083328, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 25.414817);
PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 72.000000, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 102);
PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw0[playerid], 0);
Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 77.500000, 104.750000, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 26.062984);
PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 69.500000, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw1[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], 255);
PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw1[playerid], 0);
Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 546.000000, 103.583328, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.000000, -0.122221);
PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 70.000000, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw2[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw2[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw2[playerid], 255);
PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw2[playerid], 0);
Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 546.500000, 103.583328, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.000000, 26.222223);
PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 539.000000, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw3[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw3[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw3[playerid], 255);
PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw3[playerid], 0);
Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 545.500000, 339.250000, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, 0.137033);
PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 69.500000, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw4[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw4[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw4[playerid], 255);
PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw4[playerid], 0);
Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 543.000000, 105.916671, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.000000, 2.146296);
PlayerTextDrawTextSize(playerid, Textdraw5[playerid], 72.500000, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw5[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw5[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw5[playerid], 102);
PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw5[playerid], 0);
Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 79.500000, 107.916671, "Ficha Policial");
PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw6[playerid], 65535);
PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw6[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1);
Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 220.000000, 107.916648, "Player:");
PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw7[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw7[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1);
Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 280.000000, 107.916671, "GetarNome do PlayerID");
PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw8[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw8[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1);
Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 418.500000, 107.916679, "Level:");
PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw9[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw9[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);
Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 469.500000, 107.916671, "GetScore do PlayerID");
PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw10[playerid], 65535);
PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw10[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1);
Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 543.000000, 105.916671, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.000000, 2.146296);
PlayerTextDrawTextSize(playerid, Textdraw11[playerid], 510.000000, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw11[playerid], -2147483393);
PlayerTextDrawUseBox(playerid, Textdraw11[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw11[playerid], 255);
PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw11[playerid], 0);
PlayerTextDrawSetSelectable(playerid, Textdraw11[playerid], true);
Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 520.000000, 105.583328, "X");
PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.629000, 2.055000);
PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw12[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw12[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw12[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw12[playerid], 1);
Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 184.000000, 129.833343, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.000000, 22.887039);
PlayerTextDrawTextSize(playerid, Textdraw13[playerid], 73.000000, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw13[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw13[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw13[playerid], 102);
PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw13[playerid], 0);
Textdraw14[playerid] = CreatePlayerTextDraw(playerid, 179.000000, 131.583312, "GetPlayerSkin do PlayerID");
PlayerTextDrawLetterSize(playerid, Textdraw14[playerid], 0.000000, 9.062956);
PlayerTextDrawTextSize(playerid, Textdraw14[playerid], 81.500000, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw14[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw14[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw14[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw14[playerid], 102);
PlayerTextDrawSetShadow(playerid, Textdraw14[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw14[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw14[playerid], 0);
Textdraw15[playerid] = CreatePlayerTextDraw(playerid, 83.500000, 218.166702, "Roupa Atual");
PlayerTextDrawLetterSize(playerid, Textdraw15[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw15[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw15[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw15[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw15[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw15[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw15[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw15[playerid], 1);
Textdraw16[playerid] = CreatePlayerTextDraw(playerid, 178.500000, 239.500015, "GetVehicleID do PlayerID");
PlayerTextDrawLetterSize(playerid, Textdraw16[playerid], 0.000000, 8.562957);
PlayerTextDrawTextSize(playerid, Textdraw16[playerid], 82.500000, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw16[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw16[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw16[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw16[playerid], 102);
PlayerTextDrawSetShadow(playerid, Textdraw16[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw16[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw16[playerid], 0);
Textdraw17[playerid] = CreatePlayerTextDraw(playerid, 85.500000, 320.833282, "Veiculo");
PlayerTextDrawLetterSize(playerid, Textdraw17[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw17[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw17[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw17[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw17[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw17[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw17[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw17[playerid], 1);
Textdraw18[playerid] = CreatePlayerTextDraw(playerid, 199.000000, 140.000000, "Procurado:");
PlayerTextDrawLetterSize(playerid, Textdraw18[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw18[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw18[playerid], 65535);
PlayerTextDrawSetShadow(playerid, Textdraw18[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw18[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw18[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw18[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw18[playerid], 1);
Textdraw19[playerid] = CreatePlayerTextDraw(playerid, 288.500000, 139.999969, "Nivel de Procurado do PlayerID");
PlayerTextDrawLetterSize(playerid, Textdraw19[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw19[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw19[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw19[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw19[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw19[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw19[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw19[playerid], 1);
Textdraw20[playerid] = CreatePlayerTextDraw(playerid, 543.500000, 129.833343, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw20[playerid], 0.000000, 23.081483);
PlayerTextDrawTextSize(playerid, Textdraw20[playerid], 383.000000, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw20[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw20[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw20[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw20[playerid], 102);
PlayerTextDrawSetShadow(playerid, Textdraw20[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw20[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw20[playerid], 0);
Textdraw21[playerid] = CreatePlayerTextDraw(playerid, 406.000000, 138.249969, "Crimes Recentes");
PlayerTextDrawLetterSize(playerid, Textdraw21[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw21[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw21[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw21[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw21[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw21[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw21[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw21[playerid], 1);
Textdraw22[playerid] = CreatePlayerTextDraw(playerid, 408.500000, 186.083343, "Assalto");
PlayerTextDrawLetterSize(playerid, Textdraw22[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw22[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw22[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw22[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw22[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw22[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw22[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw22[playerid], 1);
Textdraw23[playerid] = CreatePlayerTextDraw(playerid, 409.500000, 218.749969, "Sequestro");
PlayerTextDrawLetterSize(playerid, Textdraw23[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw23[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw23[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw23[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw23[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw23[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw23[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw23[playerid], 1);
Textdraw24[playerid] = CreatePlayerTextDraw(playerid, 410.500000, 253.166763, "Roubo");
PlayerTextDrawLetterSize(playerid, Textdraw24[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw24[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw24[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw24[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw24[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw24[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw24[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw24[playerid], 1);
Textdraw25[playerid] = CreatePlayerTextDraw(playerid, 410.000000, 287.583343, "Fuga");
PlayerTextDrawLetterSize(playerid, Textdraw25[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw25[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw25[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw25[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw25[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw25[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw25[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw25[playerid], 1);
Textdraw26[playerid] = CreatePlayerTextDraw(playerid, 198.000000, 173.250015, "VIP/SOCIO:");
PlayerTextDrawLetterSize(playerid, Textdraw26[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw26[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw26[playerid], 65535);
PlayerTextDrawSetShadow(playerid, Textdraw26[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw26[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw26[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw26[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw26[playerid], 1);
Textdraw27[playerid] = CreatePlayerTextDraw(playerid, 292.000000, 173.250000, "Verificar se eґSocio");
PlayerTextDrawLetterSize(playerid, Textdraw27[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw27[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw27[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw27[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw27[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw27[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw27[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw27[playerid], 1);
Textdraw28[playerid] = CreatePlayerTextDraw(playerid, 199.000000, 202.416641, "Casa:");
PlayerTextDrawLetterSize(playerid, Textdraw28[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw28[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw28[playerid], 65535);
PlayerTextDrawSetShadow(playerid, Textdraw28[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw28[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw28[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw28[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw28[playerid], 1);
Textdraw29[playerid] = CreatePlayerTextDraw(playerid, 247.500000, 202.416687, "Numero da casa playerid");
PlayerTextDrawLetterSize(playerid, Textdraw29[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw29[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw29[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw29[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw29[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw29[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw29[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw29[playerid], 1);
Textdraw30[playerid] = CreatePlayerTextDraw(playerid, 200.000000, 231.583328, "Empresa:");
PlayerTextDrawLetterSize(playerid, Textdraw30[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw30[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw30[playerid], 65535);
PlayerTextDrawSetShadow(playerid, Textdraw30[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw30[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw30[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw30[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw30[playerid], 1);
Textdraw31[playerid] = CreatePlayerTextDraw(playerid, 278.000000, 232.166671, "Empresa do Playerid");
PlayerTextDrawLetterSize(playerid, Textdraw31[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw31[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw31[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw31[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw31[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw31[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw31[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw31[playerid], 1);
Textdraw32[playerid] = CreatePlayerTextDraw(playerid, 200.500000, 263.666687, "Foi visto em:");
PlayerTextDrawLetterSize(playerid, Textdraw32[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw32[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw32[playerid], 65535);
PlayerTextDrawSetShadow(playerid, Textdraw32[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw32[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw32[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw32[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw32[playerid], 1);
Textdraw33[playerid] = CreatePlayerTextDraw(playerid, 201.000000, 291.083343, "Los Santos");
PlayerTextDrawLetterSize(playerid, Textdraw33[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw33[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw33[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw33[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw33[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw33[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw33[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw33[playerid], 1);
return true;
}