public OnPlayerDisconnect(playerid, reason)
{
/* Reason of quiting */
new
szString[64],
name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
switch(reason)
{
case 0: format(szString, sizeof szString, "%s left the server. (Timed Out/Crashed)", name);
case 1: format(szString, sizeof szString, "%s left the server. (Quit)", name);
case 2: format(szString, sizeof szString, "%s left the server. (Kicked/Banned)", name);
}
/* Reason of quiting END */
SendClientMessageToAll(0xC4C4C4FF, szString);
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
INI_WriteInt(File,"Age",PlayerInfo[playerid][pAge]);
INI_WriteInt(File,"Sex", PlayerInfo[playerid][pSex]);
INI_WriteInt(File,"Skin", PlayerInfo[playerid][pSkin]);
INI_WriteInt(File,"Location", PlayerInfo[playerid][pLocation]);
INI_Close(File);
return 1;
}
case DIALOG_LOCATION:
{
if(!response) return Kick(playerid);
if(response)
{
if(listitem == 0)
{
PlayerInfo[playerid][pLocation] = 0;
SetSpawnInfo(playerid, 0, PlayerInfo[playerid][pSkin], 942.0000,-4630.0000,2.2887,359.7559, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
}
}
}
case DIALOG_LOGIN:
{
if ( !response ) return Kick ( playerid );
if( response )
{
if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
SetSpawnInfo(playerid, 0, PlayerInfo[playerid][pSkin], 942.0000,-4630.0000,2.2887,359.7559, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
}
else
{
Kick(playerid);
}
return 1;
}
}
}
return 1;
public OnPlayerDisconnect(playerid)
{
new Float:x, Float:y, Float:z;
new pname[MAX_PLAYER_NAME];
new string[128];
new file[60];
GetPlayerPos(playerid, x, y, z);
GetPlayerName(playerid,pname,sizeof(pname));
format(file,sizeof(file),"/Users/%s.ini",pname);
new INI:File = INI_Open(file);
INI_WriteFloat(File,"posX", x);
INI_WriteFloat(File,"posY", y);
INI_WriteFloat(File,"posZ", z);
INI_Close(File);
return 1;
}
|
you need to change your cords of last spawning of that player
add somewhere saveplayer(playerid) stock it define it , Good luck |
|
okay
pawn Код:
|
public OnPlayerDisconnect(playerid, reason)
{
/* Reason of quiting */
new
szString[64],
name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
switch(reason)
{
case 0: format(szString, sizeof szString, "%s left the server. (Timed Out/Crashed)", name);
case 1: format(szString, sizeof szString, "%s left the server. (Quit)", name);
case 2: format(szString, sizeof szString, "%s left the server. (Kicked/Banned)", name);
}
/* Reason of quiting END */
SendClientMessageToAll(0xC4C4C4FF, szString);
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
INI_WriteInt(File,"Age",PlayerInfo[playerid][pAge]);
INI_WriteInt(File,"Sex", PlayerInfo[playerid][pSex]);
INI_WriteInt(File,"Skin", PlayerInfo[playerid][pSkin]);
INI_WriteInt(File,"Location", PlayerInfo[playerid][pLocation]);
INI_Close(File);
return 1;
}
......public OnPlayerDisconnect(playerid, reason)
{
/* Reason of quiting */
new
szString[64],
name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
switch(reason)
{
case 0: format(szString, sizeof szString, "%s left the server. (Timed Out/Crashed)", name);
case 1: format(szString, sizeof szString, "%s left the server. (Quit)", name);
case 2: format(szString, sizeof szString, "%s left the server. (Kicked/Banned)", name);
}
/* Reason of quiting END */
SendClientMessageToAll(0xC4C4C4FF, szString);
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
INI_WriteInt(File,"Age",PlayerInfo[playerid][pAge]);
INI_WriteInt(File,"Sex", PlayerInfo[playerid][pSex]);
INI_WriteInt(File,"Skin", PlayerInfo[playerid][pSkin]);
INI_WriteInt(File,"Location", PlayerInfo[playerid][pLocation]);
INI_Close(File);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
/* Reason of quiting */
new
szString[64],
name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
switch(reason)
{
case 0: format(szString, sizeof szString, "%s left the server. (Timed Out/Crashed)", name);
case 1: format(szString, sizeof szString, "%s left the server. (Quit)", name);
case 2: format(szString, sizeof szString, "%s left the server. (Kicked/Banned)", name);
}
/* Reason of quiting END */
SendClientMessageToAll(0xC4C4C4FF, szString);
/* Saving Last Player Position*/
new
Float:PosX;
Float:PosY;
Float:PosZ;
GetPlayerPos(playerid, PosX, PosY, PosZ);
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
INI_WriteInt(File,"Age",PlayerInfo[playerid][pAge]);
INI_WriteInt(File,"Sex",PlayerInfo[playerid][pSex]);
INI_WriteInt(File,"Skin",PlayerInfo[playerid][pSkin]);
INI_WriteInt(File,"Location",PlayerInfo[playerid][pLocation]);
INI_WriteFloat(File,"LastPosX",PosX);
INI_WriteFloat(File,"LastPosX",PosY);
INI_WriteFloat(File,"LastPosX",PosZ);
INI_Close(File);
return 1;
}