https://sampwiki.blast.hk/wiki/Delete3DTextLabel
Se vocк usa streamer, fale que eu lhe ajudo melhor, ou poste seu cуdigo. |
COMMAND:criarradar(playerid, params[]) { // Setup local variables new Float: x, Float:y, Float:z, Float:Angle, MaxSpeed, file[100], File:PFile, LineForFile[100], Msg[128]; new xRL [ 50 ] ; // Check if the player has logged in if (APlayerData[playerid][LoggedIn] == true) { // Check if the player's admin-level is at least 5 if (APlayerData[playerid][PlayerLevel] >= 5) { if (sscanf(params, "i", MaxSpeed)) SendClientMessage(playerid, 0xFF0000AA, "Digite: \"/criarradar <Velocidade>\""); else { // Get player's position and facing angle GetPlayerPos(playerid, x, y, z); GetPlayerFacingAngle(playerid, Angle); format(xRL, sizeof(xRL), "Radar \nVelocidade Mбxima\n %i kmh", MaxSpeed); Create3DTextLabel(xRL, 0xFFFFFFFF, x, y, z, 150.0, 0, 0); z = z - 1.0; // Adjust camera Z-coordinate 1m lower than normal (otherwise the camera floats in the air) // Move the player a bit, otherwise he could get stuck inside the camera-object SetPlayerPos(playerid, x, y + 1.0, z + 1.0); // Save the camera to a file for (new CamID; CamID < MAX_CAMERAS; CamID++) { // Check if this index is free if (ACameras[CamID][CamSpeed] == 0) { // Setup this camera (create the objects and store the data) SetupSpeedCamera(CamID, x, y, z, Angle, MaxSpeed); // Save the file format(file, sizeof(file), CameraFile, CamID); // Construct the complete filename for this camera-file PFile = fopen(file, io_write); // Open the camera-file for writing format(LineForFile, 100, "CamX %f\r\n", x); fwrite(PFile, LineForFile); // And save it to the file format(LineForFile, 100, "CamY %f\r\n", y); fwrite(PFile, LineForFile); // And save it to the file format(LineForFile, 100, "CamZ %f\r\n", z); fwrite(PFile, LineForFile); // And save it to the file format(LineForFile, 100, "CamAngle %f\r\n", Angle); fwrite(PFile, LineForFile); // And save it to the file format(LineForFile, 100, "CamSpeed %i\r\n", MaxSpeed); fwrite(PFile, LineForFile); // And save it to the file fclose(PFile); // Close the file // Let the player know he created a new camera format(Msg, 128, "Voce criou o radar de ID: %i", CamID); SendClientMessage(playerid, 0x00FF00FF, Msg); // Exit the function return 1; } } // In case all camera-slots are occupied (100 camera's have been created already), let the player know about it format(Msg, 128, "{FF0000}Voce nao Pode Criar mais de %i Radares", MAX_CAMERAS); SendClientMessage(playerid, 0xFFFFFFFF, Msg); } } else return 0; } else return 0;
COMMAND:tirarradar(playerid, params[]) { // Setup local variables new file[100], Msg[128]; // Check if the player has logged in if (APlayerData[playerid][LoggedIn] == true) { // Check if the player's admin-level is at least 5 if (APlayerData[playerid][PlayerLevel] >= 5) { // Loop through all camera's for (new CamID; CamID < MAX_CAMERAS; CamID++) { // Check if this index is used if (ACameras[CamID][CamSpeed] != 0) { // Check if the player is in range of the camera if (IsPlayerInRangeOfPoint(playerid, 5.0, ACameras[CamID][CamX], ACameras[CamID][CamY], ACameras[CamID][CamZ])) { // Delete the file format(file, sizeof(file), CameraFile, CamID); // Construct the complete filename for this camera-file if (fexist(file)) // Make sure the file exists fremove(file); // Delete the file // Delete both camera objects DestroyObject(ACameras[CamID][CamObj1]); DestroyObject(ACameras[CamID][CamObj2]); // Also clear the data from memory ACameras[CamID][CamX] = 0.0; ACameras[CamID][CamY] = 0.0; ACameras[CamID][CamZ] = 0.0; ACameras[CamID][CamAngle] = 0.0; ACameras[CamID][CamSpeed] = 0; ACameras[CamID][CamObj1] = 0; ACameras[CamID][CamObj2] = 0; // Let the player know he deleted a camera format(Msg, 128, "Vocк removeu este radar %i", CamID); SendClientMessage(playerid, 0x00FF00FF, Msg); // Exit the function return 1; } } } // In case the player wasn't near a speedcamera, inform him about it SendClientMessage(playerid, 0xFFFFFFFF, "{FF0000}Vocк precisa estб prуximo de um radar para retirб-lo"); } else return 0; } else return 0; // Let the server know that this was a valid command return 1; }
new Text3D:RadarText[ MAX_CAMERAS ]; // Coloque isto no inicio de seu gamemode apуs suas includes.
// Substitua seu Create3dtext por :
RadarText[ CamID ] = Create3DTextLabel(xRL, 0xFFFFFFFF, x, y, z, 150.0, 0, 0);
// no /tirar radar use:
Delete3DTextLabel( RadarText[CamID] ) ;
pawn Code:
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C:\Users\Julio\Desktop\PPC_Trucking\pawno\include\PPC_PlayerCommands.inc(2966) : error 017: undefined symbol "RadarText" C:\Users\Julio\Desktop\PPC_Trucking\pawno\include\PPC_PlayerCommands.inc(3028) : error 017: undefined symbol "RadarText" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Errors.
new Text3D:RadarText[ MAX_CAMERAS ];
ah esqueci que era o PPC_Truck. bote antes de suas includes. Desculpe-me.
Mais bote depois da a_samp |
C:\Users\Julio\Desktop\PPC_Trucking\gamemodes\EBS.pwn(11) : error 017: undefined symbol "MAX_CAMERAS" C:\Users\Julio\Desktop\PPC_Trucking\gamemodes\EBS.pwn(11) : error 009: invalid array size (negative, zero or out of bounds) C:\Users\Julio\Desktop\PPC_Trucking\pawno\include\PPC_PlayerCommands.inc(2966) : error 017: undefined symbol "CamID" C:\Users\Julio\Desktop\PPC_Trucking\pawno\include\PPC_PlayerCommands.inc(3028) : error 017: undefined symbol "CamID" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors.
new CS_TEXTO[256];
format(CS_TEXTO,256,"{FF0000}-|{FFFFFF}Velocidade Maxima{FF0000}|- \n{FF0000}%02i {FFFFFF}Km/h",MaxSpeed);
ACameras[CamID][Cam3DText] = CreateDynamic3DTextLabel(CS_TEXTO,-1,x,y,z +5.0,120.0);
DestroyDynamic3DTextLabel(ACameras[CamID][Cam3DText]);