Create3DTextLabel("Radar: Mбximo 120 Km/h",0xFF0000FF,x,y,x); |
COMMAND:criarradar(playerid, params[]) { new xRL [ 50 ], Float:x ; // Setup local variables new Float, Float:y, Float:z, Float:Angle, MaxSpeed, file[100], File:PFile, LineForFile[100], Msg[128]; // Check if the player has logged in if (APlayerData[playerid][LoggedIn] == true) { // Check if the player's admin-level is at least 5 if (APlayerData[playerid][PlayerLevel] >= 5) { if (sscanf(params, "i", MaxSpeed)) SendClientMessage(playerid, 0xFF0000AA, "Digite: \"/criarradar <Velocidade>\""); else { // Get player's position and facing angle GetPlayerPos(playerid, x, y, z); GetPlayerFacingAngle(playerid, Angle); format(xRL, sizeof(xRL), "Radar \nVelocidade Mбxima\n %i kmh", MaxSpeed); Create3DTextLabel(xRL, 0xFFFFFFFF, x, y, z, 150.0, 0, 0); z = z - 1.0; // Adjust camera Z-coordinate 1m lower than normal (otherwise the camera floats in the air) // Move the player a bit, otherwise he could get stuck inside the camera-object SetPlayerPos(playerid, x, y + 1.0, z + 1.0); // Save the camera to a file for (new CamID; CamID < MAX_CAMERAS; CamID++) { // Check if this index is free if (ACameras[CamID][CamSpeed] == 0) { // Setup this camera (create the objects and store the data) SetupSpeedCamera(CamID, x, y, z, Angle, MaxSpeed); // Save the file format(file, sizeof(file), CameraFile, CamID); // Construct the complete filename for this camera-file PFile = fopen(file, io_write); // Open the camera-file for writing format(LineForFile, 100, "CamX %f\r\n", x); fwrite(PFile, LineForFile); // And save it to the file format(LineForFile, 100, "CamY %f\r\n", y); fwrite(PFile, LineForFile); // And save it to the file format(LineForFile, 100, "CamZ %f\r\n", z); fwrite(PFile, LineForFile); // And save it to the file format(LineForFile, 100, "CamAngle %f\r\n", Angle); fwrite(PFile, LineForFile); // And save it to the file format(LineForFile, 100, "CamSpeed %i\r\n", MaxSpeed); fwrite(PFile, LineForFile); // And save it to the file fclose(PFile); // Close the file // Let the player know he created a new camera format(Msg, 128, "Voce criou o radar de ID: %i", CamID); SendClientMessage(playerid, 0x00FF00FF, Msg); // Exit the function return 1; } }
C:\Users\Julio\Desktop\PPC_Trucking\pawno\include\PPC_PlayerCommands.inc(2965) : error 017: undefined symbol "x" C:\Users\Julio\Desktop\PPC_Trucking\pawno\include\PPC_PlayerCommands.inc(2968) : error 017: undefined symbol "x" C:\Users\Julio\Desktop\PPC_Trucking\pawno\include\PPC_PlayerCommands.inc(2972) : error 017: undefined symbol "x" C:\Users\Julio\Desktop\PPC_Trucking\pawno\include\PPC_PlayerCommands.inc(2981) : error 017: undefined symbol "x" C:\Users\Julio\Desktop\PPC_Trucking\pawno\include\PPC_PlayerCommands.inc(2988) : error 017: undefined symbol "x" C:\Users\Julio\Desktop\PPC_Trucking\pawno\include\PPC_PlayerCommands.inc(2951) : warning 203: symbol is never used: "Float" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 5 Errors.