Problem OnPlayerClickPlayerTextDraw. - Printable Version
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+--- Thread: Problem OnPlayerClickPlayerTextDraw. (
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Problem OnPlayerClickPlayerTextDraw. -
TheSy - 25.01.2014
I created several textdraws and I put in two to three PlayerTextDrawSetPreviewModel.
So I then used OnPlayerClickPlayerTextDraw, and in a ShowPlayerDialog.
The trouble is that when I click once to place the ShowPlayerDialog and I cancel, I can click anywhere on the screen (Not the exact spot so) it will the ShowPlayerDialog...
pawn Код:
public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid)
{
if(_:playertextid != INVALID_TEXT_DRAW)
{
if(playertextid == Textdraw0[playerid])
{
CancelSelectTextDraw(playerid);
PlayerTextDrawHide(playerid, Textdraw0[playerid]);
PlayerTextDrawHide(playerid, Textdraw1[playerid]);
PlayerTextDrawHide(playerid, Textdraw2[playerid]);
}
if(playertextid == Textdraw1[playerid])
{
return ShowPlayerDialog(playerid, 0, DIALOG_STYLE_INPUT, "Title.", "Text", "Ok", "Quit");
}
}
return 1;
}
Help me please?
Re: Problem OnPlayerClickPlayerTextDraw. -
Pottus - 25.01.2014
You need to use OnPlayerClickTextDraw() to detect this if(_
layertextid != INVALID_TEXT_DRAW)
Re : Problem OnPlayerClickPlayerTextDraw. -
TheSy - 25.01.2014
I use PlayerTextDraw...
Re : Problem OnPlayerClickPlayerTextDraw. -
TheSy - 25.01.2014
upp..
Re: Problem OnPlayerClickPlayerTextDraw. -
TheSy - 26.01.2014
.................