if(strcmp(cmdtext, "/fly", true) == 0)
{
new Float:x, Float:y, Float:z;
if(PlayerInfo[playerid][pAdmin] >= 1)
{
if((flying[playerid] = !flying[playerid]))
{
GetPlayerPos(playerid, x, y, z);
SetPlayerPosEx(playerid, x, y, z+5);
SetPlayerArmour(playerid, 32767);
SetPlayerHealth(playerid, 32767);
SetTimerEx("AdminFly", 1, 0, "d", playerid);
}
else
{
GetPlayerPos(playerid, x, y, z);
SetPlayerPosEx(playerid, x, y, z+0.5);
ClearAnimations(playerid);
SetPlayerArmour(playerid, 0.0);
SetPlayerHealth(playerid, 100.0);
return 1;
}
}
else
{
SendClientMessage(playerid, GREY, " You are not authorized to use that command.");
}
return 1;
}
if(strcmp(cmdtext, "/fly", true) == 0)
{
new Float:x, Float:y, Float:z;
if(PlayerInfo[playerid][pAdmin] >= 1)
{
if((flying[playerid] = !flying[playerid]))
{
GetPlayerPos(playerid, x, y, z);
SetPlayerPosEx(playerid, x, y, z+5);
SetPlayerArmour(playerid, 32767);
SetPlayerHealth(playerid, 32767);
ApplyAnimation(playerid, "FLY", "FALL_skyDive", 4.1, 1, 1, 1, 1, 1, 1);
SetTimerEx("AdminFly", 1, 0, "d", playerid);
}
else
{
GetPlayerPos(playerid, x, y, z);
SetPlayerPosEx(playerid, x, y, z+0.5);
ClearAnimations(playerid);
SetPlayerArmour(playerid, 0.0);
SetPlayerHealth(playerid, 100.0);
return 1;
}
}
else
{
SendClientMessage(playerid, GREY, " You are not authorized to use that command.");
}
return 1;
}
|
Код:
if(strcmp(cmdtext, "/fly", true) == 0)
{
new Float:x, Float:y, Float:z;
if(PlayerInfo[playerid][pAdmin] >= 1)
{
if((flying[playerid] = !flying[playerid]))
{
GetPlayerPos(playerid, x, y, z);
SetPlayerPosEx(playerid, x, y, z+5);
SetPlayerArmour(playerid, 32767);
SetPlayerHealth(playerid, 32767);
ApplyAnimation(playerid, "FLY", "FALL_skyDive", 4.1, 1, 1, 1, 1, 1, 1);
SetTimerEx("AdminFly", 1, 0, "d", playerid);
}
else
{
GetPlayerPos(playerid, x, y, z);
SetPlayerPosEx(playerid, x, y, z+0.5);
ClearAnimations(playerid);
SetPlayerArmour(playerid, 0.0);
SetPlayerHealth(playerid, 100.0);
return 1;
}
}
else
{
SendClientMessage(playerid, GREY, " You are not authorized to use that command.");
}
return 1;
}
|
