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closed the connection problem? - Printable Version

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+--- Thread: closed the connection problem? (/showthread.php?tid=489314)



closed the connection problem? - N0FeaR - 21.01.2014

When i login on my server i keep getting server closed the connection when i login



pawn Код:
}
//============================================//
public OnPlayerLogin(playerid,password[])
{
    if(GetPVarInt(playerid, "PlayerLogged") != 0) return true;
    new string[128];
    format(string, sizeof(string), "users/%s.ini", PlayerName(playerid));
    Hash(password);
    if(strcmp(DOF2_GetString(string, "Key"), password, true) == 0)
    {
        if(DOF2_GetInt(string, "Convert") != 5) return Kick(playerid);
        // Load Ints //
        SetPVarInt(playerid, "PlayerCash", DOF2_GetInt(string, "Cash"));
        SetPVarInt(playerid, "Model", DOF2_GetInt(string, "Model"));
        SetPVarInt(playerid, "Crash", DOF2_GetInt(string, "Crash"));
        SetPVarInt(playerid, "Age", DOF2_GetInt(string, "Age"));
        SetPVarInt(playerid, "Int", DOF2_GetInt(string, "Int"));
        SetPVarInt(playerid, "World", DOF2_GetInt(string, "World"));
        SetPVarInt(playerid, "PayDay", DOF2_GetInt(string, "PayDay"));
        SetPVarInt(playerid, "PayCheck", DOF2_GetInt(string, "PayCheck"));
        SetPVarInt(playerid, "Bank", DOF2_GetInt(string, "Bank"));
        SetPVarInt(playerid, "ConnectTime", DOF2_GetInt(string, "ConnectTime"));
        SetPVarInt(playerid, "Member", DOF2_GetInt(string, "Member"));
        SetPVarInt(playerid, "Rank", DOF2_GetInt(string, "Rank"));
        SetPVarInt(playerid, "Weed", DOF2_GetInt(string, "Weed"));
        SetPVarInt(playerid, "Crack", DOF2_GetInt(string, "Crack"));
        SetPVarInt(playerid, "Cocaine", DOF2_GetInt(string, "Cocaine"));
        SetPVarInt(playerid, "HouseKey", DOF2_GetInt(string, "HouseKey"));
        SetPVarInt(playerid, "BizzKey", DOF2_GetInt(string, "BizzKey"));
        SetPVarInt(playerid, "CarKey1", DOF2_GetInt(string, "CarKey1"));
        SetPVarInt(playerid, "CarKey2", DOF2_GetInt(string, "CarKey2"));
        SetPVarInt(playerid, "CarKey3", DOF2_GetInt(string, "CarKey3"));
        SetPVarInt(playerid, "Admin", DOF2_GetInt(string, "Admin"));
        SetPVarInt(playerid, "Helper", DOF2_GetInt(string, "Helper"));
        SetPVarInt(playerid, "Banned", DOF2_GetInt(string, "Banned"));
        SetPVarInt(playerid, "RegTeam", DOF2_GetInt(string, "RegTeam"));
        SetPVarInt(playerid, "Approve", DOF2_GetInt(string, "Approve"));
        SetPVarInt(playerid, "DrugTime", DOF2_GetInt(string, "DrugTime"));
        SetPVarInt(playerid, "HouseEnter", DOF2_GetInt(string, "HouseEnter"));
        SetPVarInt(playerid, "BizzEnter", DOF2_GetInt(string, "BizzEnter"));
        SetPVarInt(playerid, "GunLic", DOF2_GetInt(string, "GunLic"));
        SetPVarInt(playerid, "DriveLic", DOF2_GetInt(string, "DriveLic"));
        SetPVarInt(playerid, "PhoneNum", DOF2_GetInt(string, "PhoneNum"));
        SetPVarInt(playerid, "Job", DOF2_GetInt(string, "Job"));
        SetPVarInt(playerid, "Jailed", DOF2_GetInt(string, "Jailed"));
        SetPVarInt(playerid, "JailTime", DOF2_GetInt(string, "JailTime"));
        PlayerInfo[playerid][pWeapon][0] = DOF2_GetInt(string, "Weapon0");
        PlayerInfo[playerid][pWeapon][1] = DOF2_GetInt(string, "Weapon1");
        PlayerInfo[playerid][pWeapon][2] = DOF2_GetInt(string, "Weapon2");
        PlayerInfo[playerid][pWeapon][3] = DOF2_GetInt(string, "Weapon3");
        PlayerInfo[playerid][pWeapon][4] = DOF2_GetInt(string, "Weapon4");
        PlayerInfo[playerid][pWeapon][5] = DOF2_GetInt(string, "Weapon5");
        PlayerInfo[playerid][pWeapon][6] = DOF2_GetInt(string, "Weapon6");
        PlayerInfo[playerid][pWeapon][7] = DOF2_GetInt(string, "Weapon7");
        PlayerInfo[playerid][pWeapon][8] = DOF2_GetInt(string, "Weapon8");
        PlayerInfo[playerid][pWeapon][9] = DOF2_GetInt(string, "Weapon9");
        PlayerInfo[playerid][pWeapon][10] = DOF2_GetInt(string, "Weapon10");
        PlayerInfo[playerid][pWeapon][11] = DOF2_GetInt(string, "Weapon11");
        PlayerInfo[playerid][pWeapon][12] = DOF2_GetInt(string, "Weapon12");
        PlayerInfo[playerid][pAmmo][0] = DOF2_GetInt(string, "Ammo0");
        PlayerInfo[playerid][pAmmo][1] = DOF2_GetInt(string, "Ammo1");
        PlayerInfo[playerid][pAmmo][2] = DOF2_GetInt(string, "Ammo2");
        PlayerInfo[playerid][pAmmo][3] = DOF2_GetInt(string, "Ammo3");
        PlayerInfo[playerid][pAmmo][4] = DOF2_GetInt(string, "Ammo4");
        PlayerInfo[playerid][pAmmo][5] = DOF2_GetInt(string, "Ammo5");
        PlayerInfo[playerid][pAmmo][6] = DOF2_GetInt(string, "Ammo6");
        PlayerInfo[playerid][pAmmo][7] = DOF2_GetInt(string, "Ammo7");
        PlayerInfo[playerid][pAmmo][8] = DOF2_GetInt(string, "Ammo8");
        PlayerInfo[playerid][pAmmo][9] = DOF2_GetInt(string, "Ammo9");
        PlayerInfo[playerid][pAmmo][10] = DOF2_GetInt(string, "Ammo10");
        PlayerInfo[playerid][pAmmo][11] = DOF2_GetInt(string, "Ammo11");
        PlayerInfo[playerid][pAmmo][12] = DOF2_GetInt(string, "Ammo12");
        SetPVarInt(playerid, "WantedLevel", DOF2_GetInt(string, "WantedLevel"));
        SetPVarInt(playerid, "DonateRank", DOF2_GetInt(string, "DonateRank"));
        SetPVarInt(playerid, "Mask", DOF2_GetInt(string, "Mask"));
        SetPVarInt(playerid, "MaskID", DOF2_GetInt(string, "MaskID"));
        SetPVarInt(playerid, "Cellphone", DOF2_GetInt(string, "Cellphone"));
        SetPVarInt(playerid, "Crimes", DOF2_GetInt(string, "Crimes"));
        SetPVarInt(playerid, "Arrest", DOF2_GetInt(string, "Arrest"));
        SetPVarInt(playerid, "Changes", DOF2_GetInt(string, "Changes"));
        SetPVarInt(playerid, "Sex", DOF2_GetInt(string, "Sex"));
        SetPVarInt(playerid, "Tut", DOF2_GetInt(string, "Tutorial"));
        SetPVarInt(playerid, "CarTicket", DOF2_GetInt(string, "CarTicket"));
        SetPVarInt(playerid, "FightStyle", DOF2_GetInt(string, "Fightstyle"));
        SetPVarInt(playerid, "WalkieTalkie", DOF2_GetInt(string, "WalkieTalkie"));
        SetPVarInt(playerid, "WalkieFreq", DOF2_GetInt(string, "WalkieFreq"));
        PlayerInfo[playerid][pTicket][0] = DOF2_GetInt(string, "Ticket1");
        PlayerInfo[playerid][pTicket][1] = DOF2_GetInt(string, "Ticket2");
        PlayerInfo[playerid][pTicket][2] = DOF2_GetInt(string, "Ticket3");
        PlayerInfo[playerid][pTicket][3] = DOF2_GetInt(string, "Ticket4");
        PlayerInfo[playerid][pTicket][4] = DOF2_GetInt(string, "Ticket5");
        SetPVarInt(playerid, "Bans", DOF2_GetInt(string, "Bans"));
        SetPVarInt(playerid, "Kicks", DOF2_GetInt(string, "Kicks"));
        SetPVarInt(playerid, "Jails", DOF2_GetInt(string, "Jails"));
        SetPVarInt(playerid, "CheckEarn", DOF2_GetInt(string, "CheckEarn"));
        SetPVarInt(playerid, "CarTicket", DOF2_GetInt(string, "CarTicket"));
        SetPVarInt(playerid, "Changes", DOF2_GetInt(string, "Changes"));
        SetPVarInt(playerid, "Cigs", DOF2_GetInt(string, "Cigs"));
        SetPVarInt(playerid, "Lighter", DOF2_GetInt(string, "Lighter"));
        SetPVarInt(playerid, "Dead", DOF2_GetInt(string, "Dead"));
        SetPVarInt(playerid, "WalkStyle", DOF2_GetInt(string, "WalkStyle"));
        SetPVarInt(playerid, "ChatStyle", DOF2_GetInt(string, "Chatstyle"));
        SetPVarInt(playerid, "Bag", DOF2_GetInt(string, "Bag"));
        SetPVarInt(playerid, "CellID", DOF2_GetInt(string, "CellID"));
        SetPVarInt(playerid, "GasCan", DOF2_GetInt(string, "GasCan"));
        SetPVarInt(playerid, "App", DOF2_GetInt(string, "App"));
        SetPVarInt(playerid, "InvWeapon", DOF2_GetInt(string, "InvWeapon"));
        SetPVarInt(playerid, "InvAmmo", DOF2_GetInt(string, "InvAmmo"));
        SetPVarInt(playerid, "Clothes1", DOF2_GetInt(string, "Clothes1"));
        SetPVarInt(playerid, "Clothes2", DOF2_GetInt(string, "Clothes2"));
        SetPVarInt(playerid, "Clothes3", DOF2_GetInt(string, "Clothes3"));
        SetPVarInt(playerid, "Clothes4", DOF2_GetInt(string, "Clothes4"));
        SetPVarInt(playerid, "Clothes5", DOF2_GetInt(string, "Clothes5"));
        SetPVarInt(playerid, "Bait", DOF2_GetInt(string, "Bait"));
        SetPVarInt(playerid, "FishingRod", DOF2_GetInt(string, "FishingRod"));
        SetPVarInt(playerid, "FishLine", DOF2_GetInt(string, "FishLine"));
        SetPVarInt(playerid, "Lazer", DOF2_GetInt(string, "Lazer"));
        SetPVarInt(playerid, "Duty", DOF2_GetInt(string, "Duty"));
        SetPVarInt(playerid, "Ciggy", DOF2_GetInt(string, "Ciggy"));
        SetPVarInt(playerid, "Beer", DOF2_GetInt(string, "Beer"));
        SetPVarInt(playerid, "Wine", DOF2_GetInt(string, "Wine"));
        SetPVarInt(playerid, "Motel", DOF2_GetInt(string, "Motel"));
        SetPVarInt(playerid, "Contract", DOF2_GetInt(string, "Contract"));
        SetPVarInt(playerid, "HighType", DOF2_GetInt(string, "HighType"));
        SetPVarInt(playerid, "HiddenNum", DOF2_GetInt(string, "HiddenNum"));
        SetPVarInt(playerid, "Watch", DOF2_GetInt(string, "Watch"));
        SetPVarInt(playerid, "Crashes", DOF2_GetInt(string, "Crashes"));
        SetPVarInt(playerid, "BreakKit", DOF2_GetInt(string, "BreakKit"));
        SetPVarInt(playerid, "RentCar", DOF2_GetInt(string, "RentCar"));
        SetPVarInt(playerid, "JobCar", DOF2_GetInt(string, "JobCar"));
        PlayerInfo[playerid][pdSuspensionDay]=DOF2_GetInt(string, "PdSuspensionDay");
        PlayerInfo[playerid][pdSuspensionMonth]=DOF2_GetInt(string, "PdSuspensionMonth");
        PlayerInfo[playerid][pdSuspensionYear]=DOF2_GetInt(string, "PdSuspensionYear");
        SetPVarInt(playerid, "IntEnter", DOF2_GetInt(string, "IntEnter"));
        SetPVarInt(playerid, "Logs", DOF2_GetInt(string, "Logs"));
        SetPVarInt(playerid, "Cuffed", DOF2_GetInt(string, "Cuffed"));
        SetPVarInt(playerid, "CuffedTime", DOF2_GetInt(string, "CuffedTime"));
        SetPVarInt(playerid, "JobTime", DOF2_GetInt(string, "JobTime"));
        SetPVarInt(playerid, "Deaths", DOF2_GetInt(string, "Deaths"));
        SetPVarInt(playerid, "PMMsg", DOF2_GetInt(string, "PMMsg"));
        SetPVarInt(playerid, "CellCol", DOF2_GetInt(string, "CellCol"));
        SetPVarInt(playerid, "HudCol", DOF2_GetInt(string, "HudCol"));
        SetPVarInt(playerid, "HudHide", DOF2_GetInt(string, "HudHide"));
        SetPVarInt(playerid, "Wound", DOF2_GetInt(string, "Wound"));
        SetPVarInt(playerid, "Addiction", DOF2_GetInt(string, "Addiction"));
        SetPVarInt(playerid, "Bail", DOF2_GetInt(string, "Bail"));
        SetPVarInt(playerid, "LicGuns", DOF2_GetInt(string, "LicGuns"));
        SetPVarInt(playerid, "LicTime", DOF2_GetInt(string, "LicTime"));
        SetPVarInt(playerid, "Strikes", DOF2_GetInt(string, "Strikes"));
        SetPVarInt(playerid, "OOCStats", DOF2_GetInt(string, "OOCStats"));
        SetPVarInt(playerid, "FactPerm", DOF2_GetInt(string, "FactPerm"));
        SetPVarInt(playerid, "DuffleBag", DOF2_GetInt(string, "DuffleBag"));
        SetPVarInt(playerid, "DufMoney", DOF2_GetInt(string, "DufMoney"));
        SetPVarInt(playerid, "DufWeed", DOF2_GetInt(string, "DufWeed"));
        SetPVarInt(playerid, "DufCrack", DOF2_GetInt(string, "DufCrack"));
        SetPVarInt(playerid, "DufCocaine", DOF2_GetInt(string, "DufCocaine"));
        SetPVarInt(playerid, "DufGun1", DOF2_GetInt(string, "DufGun1"));
        SetPVarInt(playerid, "DufGun2", DOF2_GetInt(string, "DufGun2"));
        SetPVarInt(playerid, "DufGun3", DOF2_GetInt(string, "DufGun3"));
        SetPVarInt(playerid, "DufGun4", DOF2_GetInt(string, "DufGun4"));
        SetPVarInt(playerid, "DufGunA1", DOF2_GetInt(string, "DufGunA1"));
        SetPVarInt(playerid, "DufGunA2", DOF2_GetInt(string, "DufGunA2"));
        SetPVarInt(playerid, "DufGunA3", DOF2_GetInt(string, "DufGunA3"));
        SetPVarInt(playerid, "DufGunA4", DOF2_GetInt(string, "DufGunA4"));
        SetPVarInt(playerid, "GunLaw", DOF2_GetInt(string, "GunLaw"));
        SetPVarInt(playerid, "GunLawT", DOF2_GetInt(string, "GunLawT"));
        SetPVarInt(playerid, "Bomb", DOF2_GetInt(string, "Bomb"));
        SetPVarInt(playerid, "DrugUsage", DOF2_GetInt(string, "DrugUsage"));
        SetPVarInt(playerid, "DrugDay", DOF2_GetInt(string, "DrugDay"));
        SetPVarInt(playerid, "RingNum", DOF2_GetInt(string, "RingNum"));
        SetPVarInt(playerid, "Raise", DOF2_GetInt(string, "Raise"));
        //SetPVarInt(playerid, "SpouseKey", DOF2_GetInt(string, "SpouseKey"));
        //SetPVarInt(playerid, "HouseKey2", DOF2_GetInt(string, "HouseKey2"));
        //SetPVarInt(playerid, "SpouseKeyOwn", DOF2_GetInt(string, "SpouseKeyOwn"));
        SetPVarInt(playerid, "Gunrack", DOF2_GetInt(string, "Gunrack"));
        // Load Floats //
        SetPVarFloat(playerid, "PosX", DOF2_GetFloat(string, "PosX"));
        SetPVarFloat(playerid, "PosY", DOF2_GetFloat(string, "PosY"));
        SetPVarFloat(playerid, "PosZ", DOF2_GetFloat(string, "PosZ"));
        SetPVarFloat(playerid, "Health", DOF2_GetFloat(string, "Health"));
        SetPVarFloat(playerid, "Armour", DOF2_GetFloat(string, "Armour"));
        // Load Strings //
        strmid(PlayerInfo[playerid][pAdmName], DOF2_GetString(string, "AdmName"), 0, strlen(DOF2_GetString(string, "AdmName")), 255);
        strmid(PlayerInfo[playerid][pAccent], DOF2_GetString(string, "Accent"), 0, strlen(DOF2_GetString(string, "Accent")), 255);
        strmid(PlayerInfo[playerid][pDescribe], DOF2_GetString(string, "Describe"), 0, strlen(DOF2_GetString(string, "Describe")), 255);
        strmid(PlayerInfo[playerid][pDescribe2], DOF2_GetString(string, "Describe2"), 0, strlen(DOF2_GetString(string, "Describe2")), 255);
        strmid(PlayerInfo[playerid][pBanReason], DOF2_GetString(string, "BanReason"), 0, strlen(DOF2_GetString(string, "BanReason")), 255);
        strmid(TicketReason[playerid][0], DOF2_GetString(string, "TicketReason1"), 0, strlen(DOF2_GetString(string, "TicketReason1")), 255);
        strmid(TicketReason[playerid][1], DOF2_GetString(string, "TicketReason2"), 0, strlen(DOF2_GetString(string, "TicketReason2")), 255);
        strmid(TicketReason[playerid][2], DOF2_GetString(string, "TicketReason3"), 0, strlen(DOF2_GetString(string, "TicketReason3")), 255);
        strmid(TicketReason[playerid][3], DOF2_GetString(string, "TicketReason4"), 0, strlen(DOF2_GetString(string, "TicketReason4")), 255);
        strmid(TicketReason[playerid][4], DOF2_GetString(string, "TicketReason5"), 0, strlen(DOF2_GetString(string, "TicketReason5")), 255);
        strmid(PlayerInfo[playerid][pNote1], DOF2_GetString(string, "Note1"), 0, strlen(DOF2_GetString(string, "Note1")), 255);
        strmid(PlayerInfo[playerid][pNote2], DOF2_GetString(string, "Note2"), 0, strlen(DOF2_GetString(string, "Note2")), 255);
        strmid(PlayerInfo[playerid][pNote3], DOF2_GetString(string, "Note3"), 0, strlen(DOF2_GetString(string, "Note3")), 255);
        strmid(PlayerInfo[playerid][pNote4], DOF2_GetString(string, "Note4"), 0, strlen(DOF2_GetString(string, "Note4")), 255);
        strmid(PlayerInfo[playerid][pNote5], DOF2_GetString(string, "Note5"), 0, strlen(DOF2_GetString(string, "Note5")), 255);
        strmid(PlayerInfo[playerid][pJailReason], DOF2_GetString(string, "JailReason"), 0, strlen(DOF2_GetString(string, "JailReason")), 255);
        strmid(PlayerInfo[playerid][pTaunt], DOF2_GetString(string, "Taunt"), 0, strlen(DOF2_GetString(string, "Taunt")), 255);
        strmid(PlayerInfo[playerid][pWarning], DOF2_GetString(string, "Warning"), 0, strlen(DOF2_GetString(string, "Warning")), 255);
        strmid(PlayerInfo[playerid][pMarriedTo], DOF2_GetString(string, "MarriedTo"), 0, strlen(DOF2_GetString(string, "MarriedTo")), 255);
        strmid(PlayerInfo[playerid][pWarrant], DOF2_GetString(string, "Warrant"), 0, strlen(DOF2_GetString(string, "Warrant")), 255);
        strmid(PlayerInfo[playerid][pParole], DOF2_GetString(string,"Parole"), 0, strlen(DOF2_GetString(string, "Parole")), 255);
        strmid(PlayerInfo[playerid][pMaskT], DOF2_GetString(string,"MaskT"), 0, strlen(DOF2_GetString(string, "MaskT")), 255);
        strmid(PlayerInfo[playerid][pLBannedBy], DOF2_GetString(string, "LBannedBy"), 0, strlen(DOF2_GetString(string, "LBannedBy")), 255);
        DeletePVar(playerid,"CameraPos");
        DeletePVar(playerid,"CameraDelay");
        FadeTime[playerid]=0;
        FadeScreen(playerid, 1);
        ClearChatbox(playerid,50);
        SetPVarInt(playerid,"PlayerLogged",2);
        SetPVarInt(playerid, "AfkMark", 0);
        //if(GetPVarInt(playerid, "HouseKey2") > 1000 || GetPVarInt(playerid, "HouseKey2") < 1) SetPVarInt(playerid, "HouseKey2", 1000);
        //if(GetPVarInt(playerid, "SpouseKey") > 1 || GetPVarInt(playerid, "SpouseKey") < 0) SetPVarInt(playerid, "SpouseKey", 0);
        // Admin Login //
        if(DOF2_GetInt(string, "Admin") >= 1 && AdminUser(playerid)) ShowPlayerDialog(playerid,140,DIALOG_STYLE_PASSWORD,"Admin Login","Please login to your admin account.","Login", "");
    }
    else
    {
        if(GetPVarInt(playerid, "WrongPassword") >= 5)
        {
            SendClientMessage(playerid,COLOR_LIGHTRED,"You have been banned for entering the wrong password in five times.");
            BanExtra(playerid,"Wrong Password","Project-Bot");
            format(string, sizeof(string), "%s was banned for Wrong Password by Project-Bot System.", PlayerName(playerid));
            BanLog(string);
        }
        else
        {
            SetPVarInt(playerid, "WrongPassword", 1+GetPVarInt(playerid, "WrongPassword"));
            new amount = 5 - GetPVarInt(playerid, "WrongPassword");
            format(string, sizeof(string),"Invalid password (%d tries left).", amount);
            SendClientMessage(playerid,COLOR_LIGHTRED,string);
            ShowPlayerDialog(playerid,36,DIALOG_STYLE_PASSWORD,"Server Account","An existing account is using your playername, please login to the account.\nIf you can't support this dialog select the (next) option.","Login", "Next");
        }
    }
    return 1;
}



Re: closed the connection problem? - PT - 21.01.2014

server crash's too?

you have all of folder needed?


Re: closed the connection problem? - N0FeaR - 21.01.2014

Quote:
Originally Posted by PT
Посмотреть сообщение
server crash's too?

you have all of folder needed?
No the server don't crash i just kicked from the server and yes got all files.


Re: closed the connection problem? - PT - 21.01.2014

paste here, server_log.txt


Re: closed the connection problem? - N0FeaR - 21.01.2014

Код:
SA-MP Dedicated Server
----------------------
v0.3x-R2, ©2005-2013 SA-MP Team

[23:24:21] filterscripts = ""  (string)
[23:24:21] 
[23:24:21] Server Plugins
[23:24:21] --------------
[23:24:21]  Loading plugin: dns
[23:24:21] 

*** DNS Plugin v2.4 by Incognito loaded ***

[23:24:21]   Loaded.
[23:24:21]  Loading plugin: streamer
[23:24:21] 

*** Streamer Plugin v2.6.1 by Incognito loaded ***

[23:24:21]   Loaded.
[23:24:21]  Loading plugin: sscanf
[23:24:21] 

[23:24:21]  ===============================

[23:24:21]       sscanf plugin loaded.     

[23:24:21]    © 2009 Alex "******" Cole

[23:24:21]    0.3d-R2 500 Players "dnee"

[23:24:21]  ===============================

[23:24:21]   Loaded.
[23:24:21]  Loading plugin: crashdetect
[23:24:21]   CrashDetect v4.10.1 is OK.
[23:24:21]   Loaded.
[23:24:21]  Loaded 4 plugins.

[23:24:21] 
[23:24:21] Ban list
[23:24:21] --------
[23:24:21]  Loaded: samp.ban
[23:24:21] 
[23:24:21] 
[23:24:21] Filterscripts
[23:24:21] ---------------
[23:24:21]   Loaded 0 filterscripts.

[23:24:21] OnGameo
[23:24:21] Bots loading, beginning...
[23:24:21] Loading Bot Number 1
[23:24:21]  | Explicit Roleplay 9.6 |
[23:24:21] Number of vehicle models: 40
[23:24:23] Loading Bot Number 2
[23:24:26] Loading Bot Number 3
[23:24:26] Incoming connection: 127.0.0.1:64984
[23:24:26] [npc:join] Trainbot has joined the server (0:127.0.0.1)
[23:24:28] Loading Bot Number 4
[23:24:28] Incoming connection: 127.0.0.1:64985
[23:24:28] [npc:join] Boxer has joined the server (1:127.0.0.1)
[23:24:30] Loading Bot Number 5
[23:24:30] Incoming connection: 127.0.0.1:64986
[23:24:30] [npc:join] 247Bot1 has joined the server (2:127.0.0.1)
[23:24:32] Loading Bot Number 6
[23:24:32] Incoming connection: 127.0.0.1:64987
[23:24:33] [npc:join] 247Bot2 has joined the server (3:127.0.0.1)
[23:24:34] Loading Bot Number 7
[23:24:35] Incoming connection: 127.0.0.1:64988
[23:24:35] [npc:join] 247Bot3 has joined the server (4:127.0.0.1)
[23:24:37] Loading Bot Number 8
[23:24:37] Incoming connection: 127.0.0.1:64989
[23:24:37] [npc:join] 247Bot4 has joined the server (5:127.0.0.1)
[23:24:39] Loading Bot Number 9
[23:24:39] Incoming connection: 127.0.0.1:64990
[23:24:39] [npc:join] 247Bot5 has joined the server (6:127.0.0.1)
[23:24:41] Loading Bot Number 10
[23:24:41] Incoming connection: 127.0.0.1:64991
[23:24:41] [npc:join] GunShop1 has joined the server (7:127.0.0.1)
[23:24:43] Loading Bot Number 11
[23:24:43] Incoming connection: 127.0.0.1:64992
[23:24:44] [npc:join] GunShop2 has joined the server (8:127.0.0.1)
[23:24:45] Incoming connection: 192.168.1.8:64993
[23:24:45] [join] David_Robin has joined the server (9:192.168.1.8)
[23:24:46] Loading Bot Number 12
[23:24:46] Incoming connection: 127.0.0.1:64994
[23:24:46] [npc:join] BurgerShot1 has joined the server (10:127.0.0.1)
[23:24:48] Loading Bot Number 13
[23:24:48] Incoming connection: 127.0.0.1:64995
[23:24:48] [npc:join] BurgerShot2 has joined the server (11:127.0.0.1)
[23:24:50] Loading Bot Number 14
[23:24:50] Incoming connection: 127.0.0.1:64996
[23:24:50] [npc:join] Clucken1 has joined the server (12:127.0.0.1)
[23:24:52] Loading Bot Number 15
[23:24:52] Incoming connection: 127.0.0.1:64997
[23:24:53] [npc:join] Clucken2 has joined the server (13:127.0.0.1)
[23:24:54] Loading Bot Number 16
[23:24:54] Incoming connection: 127.0.0.1:64998
[23:24:55] [npc:join] Clucken3 has joined the server (14:127.0.0.1)
[23:24:57] Loading Bot Number 16
[23:24:57] Incoming connection: 127.0.0.1:64999
[23:24:57] [npc:join] BusDriver2 has joined the server (15:127.0.0.1)
[23:24:59] Loading Bot Number 17
[23:24:59] Incoming connection: 127.0.0.1:65000
[23:24:59] [npc:join] HosBot1 has joined the server (16:127.0.0.1)
[23:25:00] [part] David_Robin has left the server (9:2)
[23:25:01] Loading Bot Number 18
[23:25:01] Incoming connection: 127.0.0.1:65001
[23:25:01] [npc:join] HosBot2 has joined the server (9:127.0.0.1)
[23:25:03] Loading Bot Number 19
[23:25:03] Incoming connection: 127.0.0.1:65002
[23:25:04] [npc:join] stripper1 has joined the server (17:127.0.0.1)
[23:25:05] Loading Bot Number 20
[23:25:06] Incoming connection: 127.0.0.1:65003
[23:25:06] [npc:join] stripper2 has joined the server (18:127.0.0.1)
[23:25:08] Loading Bot Number 21
[23:25:08] Incoming connection: 127.0.0.1:65004
[23:25:08] [npc:join] bankbot has joined the server (19:127.0.0.1)
[23:25:10] Loading Bot
[23:25:10] Incoming connection: 127.0.0.1:51091
[23:25:10] [npc:join] PizzaBot has joined the server (20:127.0.0.1)
[23:25:12] Loading Bot
[23:25:12] Incoming connection: 127.0.0.1:51976
[23:25:12] [npc:join] 247Bot6 has joined the server (21:127.0.0.1)
[23:25:14] Loading Bot
[23:25:14] Incoming connection: 127.0.0.1:51977
[23:25:15] [npc:join] 247Bot7 has joined the server (22:127.0.0.1)
[23:25:17] Loading Bot
[23:25:17] Incoming connection: 127.0.0.1:51978
[23:25:17] [npc:join] 247Bot8 has joined the server (23:127.0.0.1)
[23:25:19] Loading Bot
[23:25:19] Bots loading, ended.
[23:25:19] Incoming connection: 127.0.0.1:51979
[23:25:19] [npc:join] airplanebot has joined the server (24:127.0.0.1)