[Include] [0.3z] Empty Vehicle Damage - Printable Version
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[0.3z] Empty Vehicle Damage -
Petricko - 20.01.2014
Here since it appears the new version of SA: MP 0.3z ... Immediately to do something about it ... I made Inc. which serves to vehicles can be damaged if the driver does not, after all, look at the video ... I hope that you will use ...
Video: [ame]http://www.youtube.com/watch?v=yDojxvoclyc&feature=youtu[/ame]
DOWNLOAD:
Miror 1: Mediafire
Miror 2: Pastebin
Installation:
1. Download the EVD.inc file.
2. Place it in your /pawno/include folder.
3. Add the following at the top of your script, under #include <a_samp>.
Re: [0.3z] Empty Vehicle Damage -
sony112502 - 20.01.2014
Very Useful
Re: [0.3z] Empty Vehicle Damage -
PaulDinam - 20.01.2014
Made the same but in a simple and small code, nevertheless nice.
Re: [0.3z] Empty Vehicle Damage -
TheArcher - 20.01.2014
What about you shoot at the tank can?
Re: [0.3z] Empty Vehicle Damage -
Shevil - 07.07.2014
Very Nice byt i have problem:
C:\Documents and Settings\Shevil\Pulpit\~SAMP SERVER~\pawno\include\EVD.inc(14) : warning 235: public function lacks forward declaration (symbol "OnPlayerWeaponShot")
C:\Documents and Settings\Shevil\Pulpit\~SAMP SERVER~\pawno\include\EVD.inc(19) : error 017: undefined symbol "BULLET_HIT_TYPE_VEHICLE"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
1 Error.
Help ME Please!
Re: [0.3z] Empty Vehicle Damage -
HeLiOn_PrImE - 07.07.2014
You still can't hurt the car with melee attacks. It's cool, tough...