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[Include] [0.3z] Empty Vehicle Damage - Printable Version

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+---- Thread: [Include] [0.3z] Empty Vehicle Damage (/showthread.php?tid=489020)



[0.3z] Empty Vehicle Damage - Petricko - 20.01.2014

Here since it appears the new version of SA: MP 0.3z ... Immediately to do something about it ... I made Inc. which serves to vehicles can be damaged if the driver does not, after all, look at the video ... I hope that you will use ...
Video: [ame]http://www.youtube.com/watch?v=yDojxvoclyc&feature=youtu[/ame]
DOWNLOAD:
Miror 1: Mediafire
Miror 2: Pastebin

Installation:
1. Download the EVD.inc file.
2. Place it in your /pawno/include folder.
3. Add the following at the top of your script, under #include <a_samp>.


Re: [0.3z] Empty Vehicle Damage - sony112502 - 20.01.2014

Very Useful


Re: [0.3z] Empty Vehicle Damage - PaulDinam - 20.01.2014

Made the same but in a simple and small code, nevertheless nice.


Re: [0.3z] Empty Vehicle Damage - TheArcher - 20.01.2014

What about you shoot at the tank can?


Re: [0.3z] Empty Vehicle Damage - Shevil - 07.07.2014

Very Nice byt i have problem:

C:\Documents and Settings\Shevil\Pulpit\~SAMP SERVER~\pawno\include\EVD.inc(14) : warning 235: public function lacks forward declaration (symbol "OnPlayerWeaponShot")
C:\Documents and Settings\Shevil\Pulpit\~SAMP SERVER~\pawno\include\EVD.inc(19) : error 017: undefined symbol "BULLET_HIT_TYPE_VEHICLE"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


1 Error.


Help ME Please!


Re: [0.3z] Empty Vehicle Damage - HeLiOn_PrImE - 07.07.2014

You still can't hurt the car with melee attacks. It's cool, tough...