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What's coming first in script? - Printable Version

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What's coming first in script? - yaron0600 - 13.01.2014

What's coming first in script?

Can you set numbers for what come first and where to put each please

CallBacks?[Where to put and his number?]
Commands?[Where to put and his number?]
Functions?[Where to put and his number?]
Enums?[Where to put and his number?]
Varaibles?[Where to put and his number?]
OnPlayerLoad?[Where to put and his number?]
Defines?[Where to put and his number?]
MySQL settings?[Where to put and his number?]
OnDialogResponse?[Where to put and his number?]
Streamer?[Where to put and his number?]
TextDraws?[Where to put and his number?]
Timers?[Where to put and his number?]


Re: What's coming first in script? - ]Rafaellos[ - 13.01.2014

It doesn't really matter how you put them, but thats the way that i am doing it.

1. Defines
2. Enums
3. Variables
4. Timers
5. TextDraws
6. Streamer
7. Functions
8. CallBacks
9. OnDialogResponse
10. MySQL settings
11. OnPlayerLoad
12. Commands


Re: What's coming first in script? - newbie scripter - 13.01.2014

1st = include or a define.


Re: What's coming first in script? - Emmet_ - 13.01.2014

For most of my gamemodes, I tend to use this format:



Re: What's coming first in script? - xZdadyZx - 13.01.2014

First goes defines and includes then enums publics then callbacks stock and command fuctions. You cannot just come and in half of script make streamer include.