I have a problem for my Toys System.
when i select toys on the toy list.
It go to quizwrong and AutoKick.
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
new string[256], line1[256];
if(strfind(inputtext, "%s", true) != -1)
{
format(string, sizeof(string), "AdmCmd: %s was kicked by system, Reason: Dialog Exploiting", GetName(playerid));
SendClientMessageToAll(COLOR_LIGHTRED, string);
Kick(playerid);
return 1;
}
switch( dialogid )
{
case DIALOG_TOYS1: // Toys
{
new info[16], type[16];
switch(listitem)
{
case 0: toyslot[playerid] = 0; case 1: toyslot[playerid] = 1; case 2: toyslot[playerid] = 2; case 3: toyslot[playerid] = 3; case 4: toyslot[playerid] = 4;
case 5: toyslot[playerid] = 5; case 6: toyslot[playerid] = 6; case 7: toyslot[playerid] = 7; case 8: toyslot[playerid] = 8; case 9: toyslot[playerid] = 9;
}
new index = toyslot[playerid];
if(PlayerInfo[playerid][pToyModel][index] == 0)
ShowPlayerDialog(playerid, DIALOG_TOYS2, DIALOG_STYLE_LIST, type, string, "Choose", "Back");
return 1;
}
case DIALOG_TOYS2: // Toy Add/Remove/Edit
{
if(response)
{
switch(listitem)
{
case 0:
{
if(!IsPlayerAttachedObjectSlotUsed(playerid, toyslot[playerid]))
{
ShowPlayerDialog(playerid, DIALOG_TOYS3, DIALOG_STYLE_LIST, "Choose a bone", "Spine\nHead\nLeft upper arm\nRight upper arm\nLeft hand\nRight hand\nLeft thigh\nRight thigh\nLeft foot\nRight foot\nRight calf\nLeft calf\nLeft forearmRight forearm\nLeft clavicle\nRight clavicle\nNeck\nJaw", "Choose", "Back");
}
else
{
RemovePlayerAttachedObject(playerid, toyslot[playerid]);
}
}
case 1:
{
EditAttachedObject(playerid, toyslot[playerid]);
}
}
}
new info[16], type[16];
if(!IsPlayerAttachedObjectSlotUsed(playerid, toyslot[playerid])) format(info, sizeof(info), "Show Toy");
else format(info, sizeof(info), "Hide Toy");
format(string, sizeof(string), "%s\nEdit Toy", info);
format(type, sizeof(type), "Toy Slot %d", toyslot[playerid]);
return 1;
}
case DIALOG_REGISTER:
{
if (!response) return Kick(playerid);
if(response)
{
if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, ""COL_WHITE"Mendaftar...",""COL_RED"Anda memasukkan password yang salah.\n"COL_WHITE"Masukkan password untuk mendaftarkan akun anda.","Daftar","Quit");
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Password",udb_hash(inputtext));
INI_WriteInt(File,"Health", 100);
INI_Close(File);
ShowPlayerDialog(playerid, DIALOG_QUIZ, DIALOG_STYLE_LIST, "Quiz - Apa itu DeathMatch?", "Berduel dengan seseorang.\nAdu tinju dengan seseorang hingga tewas.\nMenembak seseorang tanpa alasan IC.", "Jawab", "Quit");
ForceClassSelection(playerid);
Connected[playerid] = 1;
SetPlayerCameraPos(playerid, 1545.2980, -1361.2811, 368.0274);
SetPlayerCameraLookAt(playerid, 1545.1799, -1362.2729, 367.2717);
InterpolateCameraLookAt(playerid, 1590.0299, -1689.4938, 47.3620, 1412.5718, -1690.9845, 41.9617, 5000, CAMERA_MOVE);
}
}
case DIALOG_QUIZ:
{
if (!response) return Kick(playerid);
if(response)
{
if(listitem != 2)
{
SendClientMessage(playerid, COLOR_NEWBIE, "Salah.");
ShowPlayerDialog(playerid, DIALOG_QUIZ3, DIALOG_STYLE_LIST, "Quiz - Apa itu PowerGaming?", "Memaksa RP kita pada orang lain, tanpa memberikan kesempatan bagi orang tersebut.\nMenggunakan kendaraan cepat untuk menghindari Polisi.\nMenerbangkan pesawat tanpa SIM.", "Jawab", "Quit");
quizwrong[playerid] += 1;
}
if(listitem == 2)
{
SendClientMessage(playerid, COLOR_NEWBIE, "Benar.");
ShowPlayerDialog(playerid, DIALOG_QUIZ2, DIALOG_STYLE_LIST, "Quiz - Apa itu MetaGaming?", "Mengendarai motor tanpa helm.\nMenggunakan Informasi OOC dalam IC.\nMelakukan tindak kriminal di keramaian.", "Jawab", "Quit");
InterpolateCameraPos(playerid, 1544.7931, -1362.1440, 366.9819, 1459.6842, -1661.7963, 57.8967, 5000, CAMERA_MOVE);
InterpolateCameraLookAt(playerid, 1412.5718, -1690.9845, 41.9617, 1531.1875, -1672.8884, 27.4342, 5000, CAMERA_MOVE);
}
}
return 1;
}
case DIALOG_QUIZ2:
{
if (!response) return Kick(playerid);
if(response)
{
if(listitem != 1)
{
SendClientMessage(playerid, COLOR_NEWBIE, "Salah.");
quizwrong[playerid] += 1;
ShowPlayerDialog(playerid, DIALOG_QUIZ5, DIALOG_STYLE_LIST, "Quiz - Apa yang anda lakukan jika menemui seorang Hacker?", "Memberitahu pada mereka untuk berhenti melakukannya.\nMelaporkannya secara diam-diam dan menjauhinya.\nMelaporkan pada Admin Server.", "Jawab", "Quit");
}
if(quizwrong[playerid] > 2)
{
SendClientMessage(playerid, -1, "Anda gagal dalam Quiz.");
Kick(playerid);
}
if(listitem == 1)
{
InterpolateCameraPos(playerid, 1459.6842, -1661.7963, 57.8967, 1474.3441, -1709.7754, 37.5671, 5000, CAMERA_MOVE);
InterpolateCameraLookAt(playerid, 1531.1875, -1672.8884, 27.4342, 1477.4785, -1726.4415, 30.8563, 5000, CAMERA_MOVE);
SendClientMessage(playerid, COLOR_NEWBIE, "Benar.");
ShowPlayerDialog(playerid, DIALOG_QUIZ3, DIALOG_STYLE_LIST, "Quiz - Apa itu PowerGaming?", "Memakai topi yang terbakar.\nMenggunakan kendaraan cepat untuk menghindari Polisi.\nMenerbangkan pesawat tanpa SIM.", "Jawab", "Quit");
}
}
return 1;
}
case DIALOG_QUIZ3:
{
if (!response) return Kick(playerid);
if(response)
{
if(listitem != 0)
{
SendClientMessage(playerid, COLOR_NEWBIE, "Salah.");
quizwrong[playerid] += 1;
ShowPlayerDialog(playerid, DIALOG_QUIZ5, DIALOG_STYLE_LIST, "Quiz - Bagaimana tahapan mengeluarkan senjata besar?", "/me mengeluarkan senjatanya\n* qmnty membuka bagasi dan mengambil Shotgunnya.\nHanya dikeluarkan.", "Jawab", "Quit");
}
if(quizwrong[playerid] > 2)
{
SendClientMessage(playerid, -1, "Anda gagal dalam Quiz.");
Kick(playerid);
}
if(listitem == 0)
{
InterpolateCameraPos(playerid, 1474.3441, -1709.7754, 37.5671, 2162.6824, -1756.9773, 45.1830, 5000, CAMERA_MOVE);
InterpolateCameraLookAt(playerid, 1477.4785, -1726.4415, 30.8563, 2220.4507, -1726.3226, 18.5690, 3000, CAMERA_MOVE);
SendClientMessage(playerid, COLOR_NEWBIE, "Benar.");
ShowPlayerDialog(playerid, DIALOG_QUIZ4, DIALOG_STYLE_LIST, "Quiz - Apa yang anda lakukan jika menemui seorang Hacker?", "Memberitahu pada mereka untuk berhenti melakukannya.\nMelaporkannya secara diam-diam dan menjauhinya.\nMelaporkan pada Admin Server.", "Jawab", "Quit");
}
}
return 1;
}
case DIALOG_QUIZ4:
{
if (!response) return Kick(playerid);
if(response)
{
if(listitem != 1)
{
SendClientMessage(playerid, COLOR_NEWBIE, "Salah.");
quizwrong[playerid] += 1;
ShowPlayerDialog(playerid, DIALOG_QUIZ6, DIALOG_STYLE_LIST, "Quiz - Apa itu RolePlay?", "Bermain sebagai Pembunuh Hebat.\nMenolong dalam /newb.\nBeraktifitas layaknya kehidupan nyata dengan menggunakan /me and /do.", "Jawab", "Quit");
}
if(quizwrong[playerid] > 2)
{
SendClientMessage(playerid, -1, "Anda gagal dalam Quiz.");
Kick(playerid);
}
if(listitem == 1)
{
SendClientMessage(playerid, COLOR_NEWBIE, "Benar.");
InterpolateCameraPos(playerid, 2162.6824, -1756.9773, 45.1830, 2265.1353, -2682.1121, 88.5434, 5000, CAMERA_MOVE);
InterpolateCameraLookAt(playerid, 2220.4507, -1726.3226, 18.5690, 2201.1077, -2638.2690, 16.4266, 3000, CAMERA_MOVE);
ShowPlayerDialog(playerid, DIALOG_QUIZ5, DIALOG_STYLE_LIST, "Quiz - Bagaimana tahapan mengeluarkan senjata besar?", "/me mengeluarkan senjatanya\n* qmnty membuka bagasi dan mengambil Shotgunnya.\nHanya dikeluarkan.", "Jawab", "Quit");
}
}
return 1;
}
case DIALOG_QUIZ5:
{
if (!response) return Kick(playerid);
if(response)
{
if(listitem != 1)
{
SendClientMessage(playerid, COLOR_NEWBIE, "Salah.");
quizwrong[playerid] += 1;
ShowPlayerDialog(playerid, DIALOG_QUIZ7, DIALOG_STYLE_LIST, "Quiz - Jika anda membutuhkan, apa yang anda lakukan?", "Bertanya lewat /newb tentang masalah anda.\nBertanya pada Admin tentang masalah anda.\nBertanya pada orang-orang lewat /b.", "Jawab", "Quit");
}
if(quizwrong[playerid] > 2)
{
SendClientMessage(playerid, -1, "Anda gagal dalam Quiz.");
Kick(playerid);
}
if(listitem == 1)
{
SendClientMessage(playerid, COLOR_NEWBIE, "Benar.");
InterpolateCameraPos(playerid, 2265.1353, -2682.1121, 88.5434, 1306.0331, -1283.6243, 52.5546, 5000, CAMERA_MOVE);
InterpolateCameraLookAt(playerid, 2201.1077, -2638.2690, 16.4266, 1360.0269, -1280.1663, 18.9822, 3000, CAMERA_MOVE);
ShowPlayerDialog(playerid, DIALOG_QUIZ6, DIALOG_STYLE_LIST, "Quiz - Apa itu RolePlay?", "Bermain sebagai Pembunuh Hebat.\nMenolong dalam /newb.\nBeraktifitas layaknya kehidupan nyata dengan menggunakan /me and /do.", "Jawab", "Quit");
}
}
return 1;
}
case DIALOG_QUIZ6:
{
if (!response) return Kick(playerid);
if(response)
{
if(listitem != 2)
{
SendClientMessage(playerid, COLOR_NEWBIE, "Salah.");
quizwrong[playerid] += 1;
ShowPlayerDialog(playerid, DIALOG_QUIZ8, DIALOG_STYLE_LIST, "Quiz - Apa itu IC dan OOC?", "In Car and Out Of Car.\nInjured Crackhead and Out Of Crack\nIn Character and Out Of Character", "Jawab", "Quit");
}
if(quizwrong[playerid] > 2)
{
SendClientMessage(playerid, -1, "Anda gagal dalam Quiz.");
Kick(playerid);
}
if(listitem == 2)
{
SendClientMessage(playerid, COLOR_NEWBIE, "Benar.");
InterpolateCameraPos(playerid, 1306.0331, -1283.6243, 52.5546, 1223.0563, -1304.5181, 59.4092, 5000, CAMERA_MOVE);
InterpolateCameraLookAt(playerid, 1360.0269, -1280.1663, 18.9822, 1177.9976, -1353.1117, 29.8385, 3000, CAMERA_MOVE);
ShowPlayerDialog(playerid, DIALOG_QUIZ7, DIALOG_STYLE_LIST, "Quiz - Jika anda membutuhkan, apa yang anda lakukan?", "Bertanya lewat /newb tentang masalah anda.\nBertanya pada Admin tentang masalah anda.\nBertanya pada orang-orang lewat /b.", "Jawab", "Quit");
}
}
return 1;
}
case DIALOG_QUIZ7:
{
if (!response) return Kick(playerid);
if(response)
{
if(listitem != 0)
{
SendClientMessage(playerid, COLOR_NEWBIE, "Salah.");
quizwrong[playerid] += 1;
if(quizwrong[playerid] > 2)
{
SendClientMessage(playerid, -1, "Anda gagal dalam Quiz.");
Kick(playerid);
}
ShowPlayerDialog(playerid, DIALOG_SKIN, DIALOG_STYLE_INPUT,""COL_WHITE"Pilih Skin",""COL_WHITE"Anda menyelesaikan test. Pilih Skin anda. Angka mulai dari 0 sampai 299.","Ganti","Tidak");
}
if(listitem == 0)
{
SendClientMessage(playerid, COLOR_NEWBIE, "Benar.");
InterpolateCameraPos(playerid, 1223.0563, -1304.5181, 59.4092, 1395.4175, -937.2007, 106.7558, 5000, CAMERA_MOVE);
InterpolateCameraLookAt(playerid, 1177.9976, -1353.1117, 29.8385, 1407.9408, -840.4412, 86.2264, 3000, CAMERA_MOVE);
ShowPlayerDialog(playerid, DIALOG_QUIZ8, DIALOG_STYLE_LIST, "Quiz - Apa itu IC dan OOC?", "In Car and Out Of Car.\nInjured Crackhead and Out Of Crack\nIn Character and Out Of Character", "Jawab", "Quit");
}
}
return 1;
}
case DIALOG_QUIZ8:
{
if (!response) return Kick(playerid);
if(response)
{
if(listitem != 2)
{
SendClientMessage(playerid, COLOR_NEWBIE, "Salah.");
quizwrong[playerid] += 1;
}
if(quizwrong[playerid] > 2)
{
SendClientMessage(playerid, -1, "Anda gagal dalam Quiz.");
Kick(playerid);
}
if(listitem == 2)
{
SendClientMessage(playerid, COLOR_NEWBIE, "Anda menyelesaikan test.");
InterpolateCameraPos(playerid, 1395.4175, -937.2007, 106.7558, 1543.3014, -1329.3446, 647.5134, 5000, CAMERA_MOVE);
InterpolateCameraLookAt(playerid, 1407.9408, -840.4412, 86.2264, 1543.0229, -1358.7617, 334.1657, 3000, CAMERA_MOVE);
ShowPlayerDialog(playerid, DIALOG_SKIN, DIALOG_STYLE_INPUT,""COL_WHITE"Pilih Skin",""COL_WHITE"Anda menyelesaikan test. Pilih skin anda. Angka mulai dari 0 sampai 299.","Ganti","Tidak");
}
}
return 1;
}
Try to use different DIALOG IDS.
You might be using same dialog id. Not sure but you should check.
This isn't the forum for scripting bugs. Go to the scripting help forum.