Toll Booth System Gate not closing -
Blademaster680 - 09.01.2014
Hey guys,
So I have made a tollbooth for my server. When you get in range of the booth, it takes the money and the gate opens. Then I have made a timer that counts 5 seconds and the boom should close, but its not. Any help?
Everything works perfectly fine except the boom isn't moving back into place after 5 seconds.
At the top of the script:
Код:
new TollBoothPaid[MAX_PLAYERS];
new TollBoothLV = 0;
OnGameModeInit:
Код:
TollBoothLV = CreateDynamicObject(968, 1624.58130, 136.62405, 35.83821, 0.00000, 270.00000, 167.99652);
OnPlayerUpdate:
Код:
if(IsPlayerInRangeOfPoint(playerid, 5, 1626.1011,124.8513,36.3228))
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
if(TollBoothPaid[playerid] == 0)
{
new string[128];
PlayerInfo[playerid][pCash] -= TOLL_BOOTH_FEE;
MoveDynamicObject(TollBoothLV, 1624.5881, 136.6429, 35.8382, 1, -0.0, -0.0, -0.0);
format(string, sizeof(string), "The toll booth has cost you: $%i. You have 5 seconds to get through.", TOLL_BOOTH_FEE);
SendClientMessage(playerid, COLOR_YELLOW, string);
TollBoothLV = 1;
TollBoothPaid[playerid] = 1;
SetTimer("tollboothlv", 5000, false);
return 1;
}
}
}
Timer:
Код:
forward tollbothlv(playerid)
public tollboothlv(playerid)
{
TollBoothPaid[playerid] = 0;
if(TollBoothLV == 1)
{
TollBoothLV = 0;
MoveDynamicObject(TollBoothLV, 1624.5813, 136.6241, 35.8382, 1, -0.0, -0.0, -0.0);
}
}
Re: Toll Booth System Gate not closing -
J4mmyHD - 09.01.2014
pawn Код:
if(IsPlayerInRangeOfPoint(playerid, 5, 1626.1011,124.8513,36.3228))
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
if(TollBoothPaid[playerid] == 0)
{
new string[128];
PlayerInfo[playerid][pCash] -= TOLL_BOOTH_FEE;
MoveDynamicObject(TollBoothLV, 1624.5881, 136.6429, 35.8382, 1, -0.0, -0.0, -0.0);
format(string, sizeof(string), "The toll booth has cost you: $%i. You have 5 seconds to get through.", TOLL_BOOTH_FEE);
SendClientMessage(playerid, COLOR_YELLOW, string);
TollBoothLV = 1;
TollBoothPaid[playerid] = 1;
SetTimer("tollboothlv", 5000, false, "i", playerid);
return 1;
}
}
}
Try That.
Re: Toll Booth System Gate not closing -
Burridge - 09.01.2014
Quote:
Originally Posted by J4mmyHD
-code-
|
You need to use SetTimerEx if you're doing a timer per player! SetTimer doesn't have the extra parameters!
Re: Toll Booth System Gate not closing -
Blademaster680 - 09.01.2014
Then that comes up.
"warning 202: number of arguments does not match definition"
I have already tried SetTimerEx also but still nothing
Re: Toll Booth System Gate not closing -
iBots - 09.01.2014
try this ,instead of settimer:
pawn Код:
SetTimerEx("tollboothlv", 5000, false, "i", playerid);
Re: Toll Booth System Gate not closing -
Blademaster680 - 09.01.2014
Ok I have fixed the issue. For those of you who also are having this problem make sure you set the rotations.
for example:
Код:
MoveDynamicObject(TollBoothLV, 1624.58130, 136.62405, 35.83821, 1, -0.0, -0.0, -0.0);
the rotations are the 3 at the end. So that will rotate the object to point straight up to the sky.
Then when you want it closed you use:
Код:
MoveDynamicObject(TollBoothLV, 1624.58130, 136.62405, 35.83821, 1, -0.0, -90.0, -0.0);
This will then rotate the object 90 degrees.
You need to play around with your rotations because its [Rotation:X][Rotation:Y][Rotation:Z]
Hope this helped