Mapping loading very slow!! -
Yves - 09.01.2014
Right got a map from here and for some werid reason it only shows abit when am really close to the map itself it is using 800 objects there are not createobject there createdynamicobject by Incognito's Streamer
YSI CreateDynamicObject was using this but seems to be more badly at loading them.
does anybody know how to fix this issue.
Re: Mapping loading very slow!! -
xser12 - 09.01.2014
CreateObject(modelid, Float:X, Float:Y, Float:Z, Float:rX, Float:rY, Float:rZ, DrawDistance)
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Increase the Draw Distance of the objects. (which would be the last section of the function as shown above)
Re: Mapping loading very slow!! -
nmader - 09.01.2014
I believe there is a limit of how many objects can be streamed at once and only gets those closest to you to prevent chronic-lag.
Re: Mapping loading very slow!! -
Yves - 09.01.2014
Quote:
Originally Posted by nmader
I believe there is a limit of how many objects can be streamed at once and only gets those closest to you to prevent chronic-lag.
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yes only createobjects,
Quote:
Originally Posted by xser12
CreateObject(modelid, Float:X, Float:Y, Float:Z, Float:rX, Float:rY, Float:rZ, DrawDistance)
----
Increase the Draw Distance of the objects. (which would be the last section of the function as shown above)
|
didn't do anything when i tested it.
Re: Mapping loading very slow!! -
davve95 - 09.01.2014
Does it happens on all/other severs?, if it does you can change your draw distance.
But I guess this is a problem with the script.
Re: Mapping loading very slow!! -
KyleSta123 - 09.01.2014
Yeah, If its not any of these, and you have tried them out, update your streamer.. Worked for me and who ever I have helped
Re: Mapping loading very slow!! -
amirab - 09.01.2014
your map loads very slowly?!
maybe because you adde some object for a place that it's far i mean very far
like on water
because i see that to
OR
your system can't
Re: Mapping loading very slow!! -
-Jason - 09.01.2014
800 dynamic objects or static objects? If they are not supposed to move make them static