[HELP] event's cars - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: [HELP] event's cars (
/showthread.php?tid=486238)
[HELP] event's cars -
Luca12 - 07.01.2014
Hello I wonder how to make that with command I only reset/respawn event cars? And how can I make to respawn just trailers? Thanks
Re: [HELP] event's cars -
Loot - 07.01.2014
How did you defined the vent vehicles at first?
(it's a
rough example)
pawn Код:
new vehicles[10];
// on event creation assign array to vehicleids
for(..) {
vehicles[x] = ++a;
}
// on respawn cmd
for(..) {
SetVehicleToRespawn(vehicles[x]);
}
Re: [HELP] event's cars -
Luca12 - 07.01.2014
I don't understand you?
Re: [HELP] event's cars -
Loot - 07.01.2014
Did you created the event system already? If no, look for event scripts on how-to.
Re: [HELP] event's cars -
Luca12 - 07.01.2014
yes I already have that I just need code for respawn that vehicles? Thanks
Re: [HELP] event's cars -
erminpr0 - 08.01.2014
Trailers are also vehicles so you can use DestroyVehicles/SetVehicleToRespawn.
Assigning vehicle ids to an array is nice idea.
pawn Код:
new EventCars[10];
EventCars[0] = CreateVehicle(..);
EventCars[1] = CreateVehicle(..);
..
So if you want to destroy all event vehicles do this\
pawn Код:
for(new e; e != sizeof EventCars; ++e)
{
DestroyVehicle(EventCars[e]);
}
And yes, for respawning all trailers:
pawn Код:
for(new t; t != MAX_VEHICLES; t++)
{
new model = GetVehicleModel(t);
switch(model)
{
case 435,450,569,570,584,590,591,606,607,608,610,611:
SetVehicleToRespawn(t);
}
}
Re: [HELP] event's cars -
Luca12 - 08.01.2014
How can I make for respawn all job's vehicles beacuse I have plenty job's vehicles.Thanks