a problem with NPC[REP+] -
Antoniohl - 07.01.2014
Hello SA-MP Scripters, i have a problem! i can't load my NPC, They're working in my home host, but in real host it doesn't work, what is the problem?
i'm using United Gaming Script. ;(
Re: a problem with NPC[REP+] -
MatriXgaMer - 07.01.2014
No code no help.
Re: a problem with NPC[REP+] -
Antoniohl - 07.01.2014
Code? it's a "NPC" mate, actually i have uploaded them in npcmodes, recordings and everything, also added maxnpc 2 in server.cfg
Respuesta: a problem with NPC[REP+] -
Swedky - 07.01.2014
Insure yourself with that you should load the script correctly.
pawn Код:
ConnectNPC ("EnzoMetlc", "ScriptNPC"); // ScriptNPC = Example.
Or spend to us the codes that you have in '/npcmodes/scriptnpc/'.
If it is not the problem, please, to provide any more information to us.
Re: a problem with NPC[REP+] -
Antoniohl - 07.01.2014
i did mate, and still not working
told ya it's working in my homehost perfect.
Код:
#define RECORDING "Bus2"
#define RECORDING_TYPE 1
#include <a_npc>
main(){}
public OnRecordingPlaybackEnd() StartRecordingPlayback(RECORDING_TYPE, RECORDING);
#if RECORDING_TYPE == 1
public OnNPCEnterVehicle(vehicleid, seatid) StartRecordingPlayback(RECORDING_TYPE, RECORDING);
public OnNPCExitVehicle() StopRecordingPlayback();
#else
public OnNPCSpawn() StartRecordingPlayback(RECORDING_TYPE, RECORDING);
#endif
Код:
#define RECORDING "Bus"
#define RECORDING_TYPE 1
#include <a_npc>
main(){}
public OnRecordingPlaybackEnd() StartRecordingPlayback(RECORDING_TYPE, RECORDING);
#if RECORDING_TYPE == 1
public OnNPCEnterVehicle(vehicleid, seatid) StartRecordingPlayback(RECORDING_TYPE, RECORDING);
public OnNPCExitVehicle() StopRecordingPlayback();
#else
public OnNPCSpawn() StartRecordingPlayback(RECORDING_TYPE, RECORDING);
#endif
Re: a problem with NPC[REP+] -
Antoniohl - 07.01.2014
And he're is it.. (im using 2NPC)
Код:
public OnGameModeInit()
{
ConnectNPC("BlueBusDriver","Bus");
ConnectNPC("BlackBusDriver","Bus2");
Код:
new Text3D:NPCTextBlue;
new Text3D:NPCTextBlack;
new NPCBlueBus;
new NPCBlackBus;
new BusID[MAX_PLAYERS];
new BusCost[MAX_PLAYERS];
new PlayerSitting[MAX_PLAYERS];
new Float:Playerx[MAX_PLAYERS], Float:Playery[MAX_PLAYERS], Float:Playerz[MAX_PLAYERS], Float:Playera[MAX_PLAYERS], PlayerSkin[MAX_PLAYERS];
new costtimer;
forward UnfreezeMeNow(playerid);
forward IsAtBlueBusStop(playerid);
forward IsAtBlackBusStop(playerid);
forward ResetView(playerid);
forward CPOff(playerid);
forward CostTimer(playerid);
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
Respuesta: a problem with NPC[REP+] -
Swedky - 07.01.2014
He remembers that the first argument is to put a name to the NPC and the second one to be to call the script in 'npcmodes/recordings/'.
https://sampwiki.blast.hk/wiki/NPC:ConnectNPC
Re: a problem with NPC[REP+] -
Antoniohl - 07.01.2014
i got bus and bus2 in recordings., i mean i got them already
Re: a problem with NPC[REP+] -
Antoniohl - 08.01.2014
so can anyone help me?
Re: a problem with NPC[REP+] -
Babul - 08.01.2014
did you check for the filename being the *exact* same as in your script?
linux is case-sensitive, that means: "Bus" is not "bus".