error 021: symbol already defined: "strtok" -
Acres - 07.01.2014
hey guys i need help with strtok.. because i have puted it in my script but ill get this
Код:
C:\Users\Erik\Desktop\Iconik-Gamings\gamemodes\IGamings.pwn(125) : error 021: symbol already defined: "strtok"
the lines:
Код:
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
am i suppose to define anything else??
Re: error 021: symbol already defined: "strtok" -
Voxel - 07.01.2014
You already defined this function somewhere in your script so check if you made it double or maybe you have a global variable
CNTRL + F and search strok and remove any duplicates
Re: error 021: symbol already defined: "strtok" -
Acres - 07.01.2014
this is the whole Command:
Код:
if(strcmp(cmdtext, "/makeadmin", true) == 0 || strcmp(cmdtext, "/ma", true) == 0)
{
if(IsPlayerConnected(playerid))
{
//tmp = strtok(cmdtext, idx);
((4647))if(!strlen(tmp))
((4648))new rb = strval(tmp);
{
SendClientMessage(playerid, COLOR_GREY, "USAGE: /Makeadmin [playerid/PartOfName] [level(1-1338)]");
return 1;
}
new sendername[ MAX_PLAYER_NAME ];
new string[ 128 ];
new para1;
new level;
new playerlevel;
new giveplayer[MAX_PLAYER_NAME];
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
playerlevel = PlayerInfo[para1][pAdmin];
if(PlayerInfo[playerid][pAdmin] >= 6 || IsPlayerAdmin(playerid))
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(level == playerlevel)
{
SendClientMessage(playerid, COLOR_GREY, "** Player is already that level");
return 1;
}
if(level >= 7 && level <= 1336) return SendClientMessage(playerid, COLOR_GREY,"* Only levels 0-6 and 1337-1338 Are allowed!");
if(level < 0 || level > 1338) return SendClientMessage(playerid, COLOR_GREY,"* Only levels 0-6 and 1337-1338 Are allowed!");
if(level > 4 && PlayerInfo[playerid][pAdmin] == 1337) return SendClientMessage(playerid, COLOR_GREY, "You can only promote admins to lvl 4 or below");
if(playerlevel >= 5 && PlayerInfo[playerid][pAdmin] == 1337) return SendClientMessage(playerid, COLOR_GREY, "You can not demote Main Administrators or Above.");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
new Float:X, Float:Y, Float:Z;
GetPlayerPos(para1, X,Y,Z);
format(string, sizeof(string),"[ADMIN]: %s has set %s (%d)'s Level to: [%d]", sendername, giveplayer, para1, level);
ABroadCast(COLOUR_AQUA, string, 5);
format(string, sizeof(cmdtext), "** %s Gave You Admin Level: %d",sendername, level);
SendClientMessage(para1, COLOUR_AQUA, string);
if(level > PlayerInfo[para1][pAdmin])
{
format(string, sizeof(string), "Congratulations to %s. He is now Level: %d Admin !",giveplayer, level);
SendClientMessageToAll(COLOUR_AQUA, string);
PlayerPlaySound(para1, 1056, X, Y, Z);
GameTextForPlayer(para1, "~y~Promoted!",7500,3);
format(string, sizeof(string), "** You have promoted %s (%d) to level %d.", giveplayer, para1, level);
SendClientMessage(playerid, COLOUR_AQUA, string);
PlayerInfo[para1][pAdmin] = level;
PlayerInfo[para1][pAdmin] = 3;
if(playerlevel == 0 && level >= 1)
{
admins ++;
}
}
else
{
PlayerPlaySound(para1, 1055, X, Y, Z);
GameTextForPlayer(para1, "~r~Demoted!",7500,3);
format(string, sizeof(string), "** You have demoted %s (%d) to admin level %d.", giveplayer, para1, level);
SendClientMessage(playerid, COLOUR_AQUA, string);
PlayerInfo[para1][pAdmin] = level;
if(level == 0)
{
PlayerInfo[para1][pAdmin] = 1;
admins --;
}
}
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Gave to %s Admin Level: [%d].",d,m,y,h,mi,s,sendername,giveplayer,level);
AdminLog(string);
ChatLog(string);
LoginLog(string);
}
}
}
else
{
SendClientMessage(playerid, COLOUR_AQUA, " you are not authorized to use that command!");
return 1;
}
}
return 1;
}
errors in the lines
Код:
C:\Users\Erik\Desktop\Iconik-Gamings\pawno\include\YSI\y_ini.inc(1050) : warning 202: number of arguments does not match definition
C:\Users\Erik\Desktop\Iconik-Gamings\gamemodes\IGamings.pwn(125) : error 021: symbol already defined: "strtok"
C:\Users\Erik\Desktop\Iconik-Gamings\gamemodes\IGamings.pwn(140) : error 047: array sizes do not match, or destination array is too small
C:\Users\Erik\Desktop\Iconik-Gamings\gamemodes\IGamings.pwn(4647) : error 017: undefined symbol "tmp"
C:\Users\Erik\Desktop\Iconik-Gamings\gamemodes\IGamings.pwn(4648) : error 003: declaration of a local variable must appear in a compound block
C:\Users\Erik\Desktop\Iconik-Gamings\gamemodes\IGamings.pwn(4648) : error 017: undefined symbol "rb"
C:\Users\Erik\Desktop\Iconik-Gamings\gamemodes\IGamings.pwn(4648) : error 017: undefined symbol "tmp"
C:\Users\Erik\Desktop\Iconik-Gamings\gamemodes\IGamings.pwn(4648) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
7 Errors.
Re: error 021: symbol already defined: "strtok" -
BlackSirrah239 - 07.01.2014
It might already be in an include as well, check out those too.
Re: error 021: symbol already defined: "strtok" -
Acres - 07.01.2014
oke got fix the strtok but now i got 2 mroe errors...
Код:
C:\Users\Erik\Desktop\Iconik-Gamings\gamemodes\IGamings.pwn(4723) : error 047: array sizes do not match, or destination array is too small
Код:
C:\Users\Erik\Desktop\Iconik-Gamings\gamemodes\IGamings.pwn(145) : error 029: invalid expression, assumed zero
Line: 4723:
Код:
tmp = strtok(cmdtext, idx);
Line: 145:
Код:
if(PlayerInfo[i][pAdmin] == 1))
Respuesta: error 021: symbol already defined: "strtok" -
Swedky - 07.01.2014
pawn Код:
if(PlayerInfo[i][pAdmin] == 1)//) // Fix
It was for that you were using one ')' of more.
Sorry my bad english.
Regards.