TextDraw - Printable Version
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TextDraw -
ScRipTeRi - 05.01.2014
Hello again,
have for textdraw somthing like
\t?
AW: TextDraw -
CutX - 05.01.2014
Quote:
Originally Posted by ScRipTeRi
Hello again,
have for textdraw somthing like \t?
|
as far as i know, you can't use \t (tab) in a textdraw string.
only these things for GameText (like ~g~ for green and so on...) work.
there's a small chance that im wrong since i never needed a tab in a textdrawstring.
but i don't think so.
anyways, why ask this here and not test it yourself?
testing would've been faster i guess
ps: i wasn't sure about what you did mean. The string of the textdraw or it's position?
if it was about the position, there's no
\t to move the textdraw.
you could destroy it and create it again with same Y axis corrds but old X axis coords + 5.0 or osmething,
to make it move to the right.
Re: TextDraw -
iOxide - 05.01.2014
As far as i could understand what you mean, you want to add messages like this on textdraw?
Message1
Message2
Message3
Message4
If yes, use ~n~ format. Example: Message1~n~Message2~n~Message3~n~ etc.