#include <a_samp> #include <ZCMD> #include <YSI\y_ini> #include <sscanf2> #include <dini> #include <streamer> #include <a_angles> #include <sscanf2> #include <foreach>
#define DIALOG_REGISTER 1 #define DIALOG_LOGIN 2 #define DIALOG_SUCCESS_1 3 #define DIALOG_SUCCESS_2 4 #define PATH "/Users/%s.ini"
if(fexist(UserPath(playerid)))
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"Type your password below to login.","Login","Quit");
}
else
{
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COL_WHITE"Registeration",""COL_WHITE"Type your password below to register a new account.","Register","Quit");
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
INI_WriteInt(File,"Level",PlayerInfo[playerid][pLevel]);
INI_WriteInt(File,"VIP",PlayerInfo[playerid][pVIP]);
INI_WriteInt(File,"FightStyle",PlayerInfo[playerid][pFightStyle]);
INI_WriteInt(File,"Warnings",PlayerInfo[playerid][pWarnings]);
INI_WriteInt(File,"Hours", PlayerInfo[playerid][pPlayingTime]);
INI_WriteInt(File,"Kicks", PlayerInfo[playerid][pKicks]);
INI_Close(File);
return 1;
}
switch( dialogid )
{
case DIALOG_REGISTER:
{
if (!response) return Kick(playerid);
if(response)
{
if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"You have entered an invalid password.\n"COL_WHITE"Type your password below to register a new account.","Register","Quit");
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Password",udb_hash(inputtext));
INI_WriteInt(File,"Cash",0);
INI_WriteInt(File,"Admin",0);
INI_WriteInt(File,"Kills",0);
INI_WriteInt(File,"Deaths",0);
INI_WriteInt(File,"Level",0);
INI_WriteInt(File,"VIP",0);
INI_WriteInt(File,"FightStyle",0);
INI_WriteInt(File,"Warnings",0);
INI_WriteInt(File,"Hours",0);
INI_WriteInt(File,"Kicks",0);
INI_Close(File);
SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"You're account was converted, please relog","Ok","");
TogglePlayerControllable(playerid, false);
}
}
case DIALOG_LOGIN:
{
if ( !response ) return Kick ( playerid );
if( response )
{
if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
if(PlayerInfo[playerid][pAdmin] == 1 || PlayerInfo[playerid][pAdmin] == 2 || PlayerInfo[playerid][pAdmin] == 3 || PlayerInfo[playerid][pAdmin] == 4 || PlayerInfo[playerid][pAdmin] == 5)
{
SendClientMessage(playerid, COLOR_GREEN, "AdminMOTD: Stay connected and use your commands wisely");
}
}
else
{
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"You have entered an incorrect password.\n"COL_WHITE"Type your password below to login.","Login","Quit");
}
return 1;
}
}
stock UserPath(playerid)
{
new string[128],playername[MAX_PLAYER_NAME];
GetPlayerName(playerid,playername,sizeof(playername));
format(string,sizeof(string),PATH,playername);
return string;
}
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wtf SERIOUSLY?
WHY YOU BUMPING THREAD WHICH WAS CREATED 1 YEAR AGO. |