Server lag on disconnect - Printable Version
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+--- Thread: Server lag on disconnect (
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Server lag on disconnect -
L.Hudson - 31.12.2013
As the tittle says, when someone on the server quits,crashes or gets kicked the server lags for about 3 seconds, what could cause that issue? Any help is appriciated.
Re: Server lag on disconnect -
doreto - 31.12.2013
Post your OnPlayerDisconnect
Re: Server lag on disconnect -
L.Hudson - 31.12.2013
Because I hardly wanna publish parts of the script, I will just say that alot of lines are included in OnPlayerDisconneect, could that lag the server on disconnect? If it still doesn't help I am willing to post the OnPlayerDisconnect.
Re: Server lag on disconnect -
ViciousRoleplay123 - 31.12.2013
If u don't show ur script OnPlayerDisconnect, we won't be able to reply.
Re: Server lag on disconnect -
PrivatioBoni - 31.12.2013
Quote:
Originally Posted by L.Hudson
Because I hardly wanna publish parts of the script, I will just say that alot of lines are included in OnPlayerDisconneect, could that lag the server on disconnect? If it still doesn't help I am willing to post the OnPlayerDisconnect.
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If you don't want to publish your script when it's needed, then you won't be able to get any help. It's unfortunately a two way street. If you don't trust us with your code, you shouldn't be asking for help.
Re: Server lag on disconnect -
L.Hudson - 31.12.2013
Sorry for the delay,
http://pastebin.com/dK3VpzFH
Re: Server lag on disconnect -
dominik523 - 31.12.2013
I think stock SavePlayer(playerid) may cause a lag. Which saving system do you use?
Re: Server lag on disconnect -
L.Hudson - 19.01.2014
bump
AW: Server lag on disconnect -
Nero_3D - 19.01.2014
You should use the
Performance profiler and compile your mode with the -d3 flag
Than run your gamemode and join / disconnect sometime and check the log
Afterwards you will know if it was SavePlayer, UnrentVehicle or just the 4 MAX_PLAYERS loops in OnPlayerDisconnect
Either way you will need to rewrite that part of your code or delay it with a timer
Re: AW: Server lag on disconnect -
Nick_Phelps - 09.02.2014
Quote:
Originally Posted by Nero_3D
You should use the Performance profiler and compile your mode with the -d3 flag
Than run your gamemode and join / disconnect sometime and check the log
Afterwards you will know if it was SavePlayer, UnrentVehicle or just the 4 MAX_PLAYERS loops in OnPlayerDisconnect
Either way you will need to rewrite that part of your code or delay it with a timer
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