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new cars = mS_INVALID_LISTID;//on the top .
public OnGameModeInit()
{
cars = LoadModelSelectionMenu("cars.txt");//loading the cars from the notepad we create.
return 1;
}
CMD:car(playerid, params[])
{
ShowModelSelectionMenu(playerid, cars, "Select car");//Showing him car menu using mselection file.
return 1;
}
public OnPlayerModelSelection(playerid, response, listid, modelid)
{
if(listid == cars)
{
if(response)//if he select any car.
{
SendClientMessage(playerid, 0xFF0000FF, "You have spawned car for $125,000");//sending message
new Float:pos[3]; GetPlayerPos(playerid, pos[0], pos[1], pos[2]);//geting his current player who typed the command position
GivePlayerMoney(playerid,-125000);//Taking 125,000 from his money.
CreateVehicle(modelid, pos[0] + 2.5, pos[1], pos[2] + 2.5, 0.0, random(128), random(128), -1);//creating vehicle.
}
else SendClientMessage(playerid, 0xFF0000FF, "Canceled car selection");
return 1;
}
return 1;
}
yes,put this take every car 125k put i want sultan like 500k,buffalo 600k infernus 1 mil
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public OnPlayerModelSelection(playerid, response, listid, modelid)
{
if(modelid == 461) //that was just an example change that to your car id
{
GivePlayerMoney(playerid,-1000);//change that to your custom price
}
return 1;
}