im wondering.. Why does not want to disappear from the ground?
Код:
dcmd_placeboombox(playerid, params[])
{
if(PlayerInfo[playerid][pBoomBox] == 0) return SendClientMessage(playerid, COLOR_WHITE, "You don't have a BoomBox");
if(GetPVarType(playerid, "pDynamicBB")) return SendClientMessage(playerid, COLOR_WHITE, "You already have a boombox out, use /pickupboombox.");
foreach(Player, i)
{
if(GetPVarType(i, "pDynamicBB"))
{
if(IsPlayerInRangeOfPoint(playerid, 30.0, GetPVarFloat(i, "pDynamicBBX"), GetPVarFloat(i, "pDynamicBBY"), GetPVarFloat(i, "pDynamicBBZ")))
{
SendClientMessage(playerid, COLOR_WHITE, "You cannot put your boombox in this Radius");
return 1;
}
}
new string[128];
format(string, sizeof(string), "%s has placed a boombox on the floor!", SenderName(playerid));
SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
new Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid, a);
ApplyAnimation(playerid,"BOMBER","BOM_Plant_Crouch_In", 4.0, 0, 0, 0, 0, 0, 1);
x += (2 * floatsin(-a, degrees));
y += (2 * floatcos(-a, degrees));
z -= 1.0;
SetPVarInt(playerid, "pDynamicBB", CreateDynamicObject(2226, x, y, z, 0.0, 0.0, 0.0, .worldid = GetPlayerVirtualWorld(playerid), .interiorid = GetPlayerInterior(playerid)));
SetPVarFloat(playerid, "pDynamicBBX", x); SetPVarFloat(playerid, "pDynamicBBY", y); SetPVarFloat(playerid, "pDynamicBBZ", z);
format(string, sizeof(string), "{00FF00}Boombox Owner:{FFFFFF}%s\n{FF0000}/turnon{FFFFFF} to set your boombox \n{FFFF00}or\n{FF0000}/pickupboombox", SenderName(playerid));
SetPVarInt(playerid, "pDynamicBBLabel", _:CreateDynamic3DTextLabel(string, COLOR_WHITE, x, y, z+0.6, 5.0, .worldid = GetPlayerVirtualWorld(playerid), .interiorid = GetPlayerInterior(playerid)));
SetPVarInt(playerid, "pDynamicBBArea", CreateDynamicSphere(x, y, z, 30.0, GetPlayerVirtualWorld(playerid), GetPlayerInterior(playerid)));
SetPVarInt(playerid, "pDynamicBBInt", GetPlayerInterior(playerid));
SetPVarInt(playerid, "pDynamicBBVW", GetPlayerVirtualWorld(playerid));
}
return 1;
}
dcmd_turnon(playerid, params[])
{
if(GetPVarType(playerid, "pDynamicBB"))
{
if(GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) return SendClientMessage(playerid, COLOR_WHITE, " You must be crouched to set your boombox.");
if(IsPlayerInRangeOfPoint(playerid, 3.0, GetPVarFloat(playerid, "pDynamicBBX"), GetPVarFloat(playerid, "pDynamicBBY"), GetPVarFloat(playerid, "pDynamicBBZ")))
{
ShowPlayerDialog(playerid,DIALOG_BOOMBOX,DIALOG_STYLE_LIST,"Radio Menu","Jazz\nPop\nRap\nR&B and Urban\nRock\nPlace a URL\nTurn Off Boombox","Select", "Cancel");
}
else
{
return SendClientMessage(playerid, COLOR_WHITE, "You're not near in your BoomBox");
}
}
else
{
SendClientMessage(playerid, COLOR_WHITE, " You don't have a boombox place on the floor");
}
return 1;
}
dcmd_pickupboombox(playerid, params[])
{
if(GetPVarType(playerid, "pDynamicBB"))
{
if(GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) return SendClientMessage(playerid, COLOR_WHITE, " You must be crouched to pick a the boombox.");
if(!IsPlayerInRangeOfPoint(playerid, 3.0, GetPVarFloat(playerid, "pDynamicBBX"), GetPVarFloat(playerid, "pDynamicBBY"), GetPVarFloat(playerid, "pDynamicBBZ"))) return SendClientMessage(playerid, COLOR_WHITE, "You're not near in your BoomBox");
DestroyDynamicObject(GetPVarInt(playerid, "pDynamicBB"));
DestroyDynamic3DTextLabel(Text3D:GetPVarInt(playerid, "pDynamicBBLabel"));
DeletePVar(playerid, "pDynamicBB"); DeletePVar(playerid, "pDynamicBBStation"); DeletePVar(playerid, "pDynamicBBLabel");
DeletePVar(playerid, "pDynamicBBX"); DeletePVar(playerid, "pDynamicBBY"); DeletePVar(playerid, "pDynamicBBZ");
if(GetPVarType(playerid, "pDynamicBBArea"))
{
new string[128];
format(string, sizeof(string), "* %s has pickedup their boombox.", SenderName(playerid));
SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
foreach(Player, i)
{
if(IsPlayerInDynamicArea(i, GetPVarInt(playerid, "pDynamicBBArea")))
{
StopAudioEx(i);
SendClientMessage(i, COLOR_PURPLE, string);
}
}
DeletePVar(playerid, "pDynamicBBArea");
}
SendClientMessage(playerid, COLOR_WHITE, "You've pickedup your boombox!");
}
else
{
foreach(Player, i)
{
if(GetPVarType(i, "pDynamicBB"))
{
if(GetPVarInt(i, "pDynamicBBVW") == GetPlayerVirtualWorld(playerid) && GetPVarInt(i, "pDynamicBBInt") == GetPlayerInterior(playerid) && IsPlayerInRangeOfPoint(playerid, 5.0, GetPVarFloat(i, "pDynamicBBX"), GetPVarFloat(i, "pDynamicBBY"), GetPVarFloat(i, "pDynamicBBZ")))
{
if(GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) return SendClientMessage(playerid, COLOR_WHITE, " You must be crouched to pick a the boombox.");
if(!IsPlayerInRangeOfPoint(playerid, 3.0, GetPVarFloat(playerid, "pDynamicBBX"), GetPVarFloat(playerid, "pDynamicBBY"), GetPVarFloat(playerid, "pDynamicBBZ"))) return SendClientMessage(playerid, COLOR_WHITE, "You're not near in your BoomBox");
DestroyDynamicObject(GetPVarInt(i, "pDynamicBB"));
DestroyDynamic3DTextLabel(Text3D:GetPVarInt(i, "pDynamicBBLabel"));
DeletePVar(i, "pDynamicBB");
DeletePVar(i, "pDynamicBBStation");
DeletePVar(i, "pDynamicBBLabel");
DeletePVar(i, "pDynamicBBX");
DeletePVar(i, "pDynamicBBY");
DeletePVar(i, "pDynamicBBZ");
DeletePVar(i, "pDynamicBBInt");
DeletePVar(i, "pDynamicBBVW");
new string[128];
if(GetPVarType(i, "pDynamicBBArea"))
{
for(new x=0; x<MAX_PLAYERS; x++)
{
if(IsPlayerInDynamicArea(x, GetPVarInt(x, "pDynamicBBArea")))
{
StopAudioEx(x);
SendClientMessage(x, COLOR_PURPLE, string);
}
}
DeletePVar(i, "pDynamicBBArea");
}
return 1;
}
}
}
SendClientMessage(playerid, COLOR_WHITE, "You don't have a boombox or you are not near one to be pickup");
}
return 1;
}