if(PlayerInfo[playerid][pTut] == 1) { if(PlayerInfo[playerid][pSafeSpawn] == 1 && PlayerInfo[playerid][pSPECN] == 1) {//FINISHED TUTORIAL //FadeColorForPlayer(playerid,0,0,0,0,0,0,0,255,15,0); SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid, 0); SetPlayerPos(playerid,1806.5427,-1575.5707,13.4493); SetPlayerFacingAngle(playerid, 260); SetCameraBehindPlayer(playerid); PlayerInfo[playerid][pSafeSpawn] = 0; PlayerInfo[playerid][pSPECN] = 0; SetPlayerSkin(playerid, 59); ApplyAnimation(playerid,"PED","WALK_GANG1",4.1,1,1,1,50,1); StopAudioStreamForPlayer(playerid); } else if(PlayerInfo[playerid][pSafeSpawn] == 0 && PlayerInfo[playerid][pSPECN] == 0) {//RELOGGING HideArea(playerid); SetPlayerArmour(playerid, PlayerInfo[playerid][pArmor]); SetPlayerInterior(playerid, PlayerInfo[playerid][pInt]); SetPlayerPos(playerid, PlayerInfo[playerid][pSPos_x], PlayerInfo[playerid][pSPos_y], PlayerInfo[playerid][pSPos_z]); SetPlayerFacingAngle(playerid, PlayerInfo[playerid][pSPos_r]); SetCameraBehindPlayer(playerid); StopAudioStreamForPlayer(playerid); //TogglePlayerSpectating(playerid, 0); FadeColorForPlayer(playerid,0,0,0,255,0,0,0,0,15,0); new string[128]; // Welcome format(string, sizeof(string), "SERVER: {FFFFFF}Welcome to GoGamers Roleplay {FF6347}%s{FFFFFF}.", RPN(playerid)); SendClientMessage(playerid, COLOR_NICEGREEN, string); // Player format(string, sizeof(string), "SERVER: {FFFFFF}You are logged in as a player with %d playing hours.", PlayerInfo[playerid][pLevel]); SendClientMessage(playerid, COLOR_NICEGREEN, string); // Helper if(PlayerInfo[playerid][pHelper]){ format(string, sizeof(string), "SERVER: {FFFFFF}You are logged in as level %d helper.", PlayerInfo[playerid][pHelper]); SendClientMessage(playerid, COLOR_NICEGREEN, string);} // VIP if(PlayerInfo[playerid][pDonateRank]){ format(string, sizeof(string), "SERVER: {FFFFFF}You are logged in as a level %d Donor.", PlayerInfo[playerid][pDonateRank]); SendClientMessage(playerid, COLOR_NICEGREEN, string);} // Famed if(PlayerInfo[playerid][pFamed]){ SendClientMessage(playerid, COLOR_NICEGREEN,"SERVER: {FFFFFF}You are logged in as a Famed Player.");} // Developer if(PlayerInfo[playerid][pDeveloper]){ format(string, sizeof(string), "SERVER: {FFFFFF}You are logged in as a level %d Devloper.", PlayerInfo[playerid][pDeveloper]); SendClientMessage(playerid, COLOR_NICEGREEN, string);} // Mappers if(PlayerInfo[playerid][pMapper]){ format(string, sizeof(string), "SERVER: {FFFFFF}You are logged in as a level %d Mapper.", PlayerInfo[playerid][pMapper]); SendClientMessage(playerid, COLOR_NICEGREEN, string);} // Admin if(PlayerInfo[playerid][pAdmin]){ format(string, sizeof(string), "SERVER: {FFFFFF}You are logged in as level %d administrator.", PlayerInfo[playerid][pAdmin]); SendClientMessage(playerid, COLOR_NICEGREEN, string);} // Admin Messages if(PlayerInfo[playerid][pAdmin]){ format(string, sizeof(string), "AdmLogin: Administrator %s has logged in. (Adminstration Level : %d)", RPN(playerid), PlayerInfo[playerid][pAdmin]); SendAdminMessage(COLOR_LIGHTBLUE, string);} } CanTalk[playerid] = 1; SetPlayerToTeamColor(playerid); } } return 1; }
Can you show OnplayerConnect call back and your ONPlayerLogin something?
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if(PlayerInfo[playerid][pDonateRank]){
format(string, sizeof(string), "SERVER: {FFFFFF}You are logged in as a level %d Donor.", PlayerInfo[playerid][pDonateRank]);
SendClientMessage(playerid, COLOR_NICEGREEN, string);}
if(PlayerInfo[playerid][pHelper]){
format(string, sizeof(string), "SERVER: {FFFFFF}You are logged in as level %d helper.", PlayerInfo[playerid][pHelper]);
SendClientMessage(playerid, COLOR_NICEGREEN, string);}
// VIP
else if(PlayerInfo[playerid][pDonateRank]){
format(string, sizeof(string), "SERVER: {FFFFFF}You are logged in as a level %d Donor.", PlayerInfo[playerid][pDonateRank]);
SendClientMessage(playerid, COLOR_NICEGREEN, string);}
// Famed
else if(PlayerInfo[playerid][pFamed]){
SendClientMessage(playerid, COLOR_NICEGREEN,"SERVER: {FFFFFF}You are logged in as a Famed Player.");}
// Developer
else if(PlayerInfo[playerid][pDeveloper]){
format(string, sizeof(string), "SERVER: {FFFFFF}You are logged in as a level %d Devloper.", PlayerInfo[playerid][pDeveloper]);
SendClientMessage(playerid, COLOR_NICEGREEN, string);}
// Mappers
else if(PlayerInfo[playerid][pMapper]){
format(string, sizeof(string), "SERVER: {FFFFFF}You are logged in as a level %d Mapper.", PlayerInfo[playerid][pMapper]);
SendClientMessage(playerid, COLOR_NICEGREEN, string);}
// Admin
else if(PlayerInfo[playerid][pAdmin]){
format(string, sizeof(string), "SERVER: {FFFFFF}You are logged in as level %d administrator.", PlayerInfo[playerid][pAdmin]);
SendClientMessage(playerid, COLOR_NICEGREEN, string);}
// Admin Messages
else if(PlayerInfo[playerid][pAdmin]){
format(string, sizeof(string), "AdmLogin: Administrator %s has logged in. (Adminstration Level : %d)", RPN(playerid), PlayerInfo[playerid][pAdmin]);
SendAdminMessage(COLOR_LIGHTBLUE, string);}
}
if(PlayerInfo[playerid][pTut] == 1)
{
if(PlayerInfo[playerid][pSafeSpawn] == 1 && PlayerInfo[playerid][pSPECN] == 1)
{//FINISHED TUTORIAL
//FadeColorForPlayer(playerid,0,0,0,0,0,0,0,255,15,0);
SetPlayerInterior(playerid,0);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerPos(playerid,1806.5427,-1575.5707,13.4493);
SetPlayerFacingAngle(playerid, 260);
SetCameraBehindPlayer(playerid);
PlayerInfo[playerid][pSafeSpawn] = 0;
PlayerInfo[playerid][pSPECN] = 0;
SetPlayerSkin(playerid, 59);
ApplyAnimation(playerid,"PED","WALK_GANG1",4.1,1,1,1,50,1);
StopAudioStreamForPlayer(playerid);
}
else if(PlayerInfo[playerid][pSafeSpawn] == 0 && PlayerInfo[playerid][pSPECN] == 0)
{//RELOGGING
HideArea(playerid);
SetPlayerArmour(playerid, PlayerInfo[playerid][pArmor]);
SetPlayerInterior(playerid, PlayerInfo[playerid][pInt]);
SetPlayerPos(playerid, PlayerInfo[playerid][pSPos_x], PlayerInfo[playerid][pSPos_y], PlayerInfo[playerid][pSPos_z]);
SetPlayerFacingAngle(playerid, PlayerInfo[playerid][pSPos_r]);
SetCameraBehindPlayer(playerid);
StopAudioStreamForPlayer(playerid);
//TogglePlayerSpectating(playerid, 0);
FadeColorForPlayer(playerid,0,0,0,255,0,0,0,0,15,0);
new string[128];
// Helper
if(PlayerInfo[playerid][pHelper]){
format(string, sizeof(string), "SERVER: {FFFFFF}You are logged in as level %d helper.", PlayerInfo[playerid][pHelper]);
SendClientMessage(playerid, COLOR_NICEGREEN, string);
}
// VIP
if(PlayerInfo[playerid][pDonateRank]){
format(string, sizeof(string), "SERVER: {FFFFFF}You are logged in as a level %d Donor.", PlayerInfo[playerid][pDonateRank]);
SendClientMessage(playerid, COLOR_NICEGREEN, string);
}
// Famed
if(PlayerInfo[playerid][pFamed]){
SendClientMessage(playerid, COLOR_NICEGREEN,"SERVER: {FFFFFF}You are logged in as a Famed Player.");
}
// Developer
if(PlayerInfo[playerid][pDeveloper]){
format(string, sizeof(string), "SERVER: {FFFFFF}You are logged in as a level %d Devloper.", PlayerInfo[playerid][pDeveloper]);
SendClientMessage(playerid, COLOR_NICEGREEN, string);
}
// Mappers
if(PlayerInfo[playerid][pMapper]){
format(string, sizeof(string), "SERVER: {FFFFFF}You are logged in as a level %d Mapper.", PlayerInfo[playerid][pMapper]);
SendClientMessage(playerid, COLOR_NICEGREEN, string);
}
// Admin
if(PlayerInfo[playerid][pAdmin]){
format(string, sizeof(string), "SERVER: {FFFFFF}You are logged in as level %d administrator.", PlayerInfo[playerid][pAdmin]);
SendClientMessage(playerid, COLOR_NICEGREEN, string);
}
// Admin Messages
if(PlayerInfo[playerid][pAdmin]){
format(string, sizeof(string), "AdmLogin: Administrator %s has logged in. (Adminstration Level : %d)", RPN(playerid), PlayerInfo[playerid][pAdmin]);
SendAdminMessage(COLOR_LIGHTBLUE, string);
}
// Welcome
format(string, sizeof(string), "SERVER: {FFFFFF}Welcome to GoGamers Roleplay {FF6347}%s{FFFFFF}.", RPN(playerid));
SendClientMessage(playerid, COLOR_NICEGREEN, string);
// Player
format(string, sizeof(string), "SERVER: {FFFFFF}You are logged in as a player with %d playing hours.", PlayerInfo[playerid][pLevel]);
SendClientMessage(playerid, COLOR_NICEGREEN, string);
return 1; // Hmm now test this., i think this is the problem you didn't return it..
}
CanTalk[playerid] = 1;
SetPlayerToTeamColor(playerid);
}
}
return 1;
pawn Код:
pawn Код:
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D:\New Server\raven\gamemodes\U-RP.pwn(29922) : error 029: invalid expression, assumed zero D:\New Server\raven\gamemodes\U-RP.pwn(29922) : warning 215: expression has no effect D:\New Server\raven\gamemodes\U-RP.pwn(29922) : error 001: expected token: ";", but found "if"
i didn't see any problem there but try returning it
pawn Код:
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Then the only way is this
CTRL+F 'You are logged in as a player with' check if it doubles.. |