Help is needed! - Printable Version
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+--- Thread: Help is needed! (
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Help is needed! -
$Marco$ - 26.12.2013
Hello SA-MP community.
I need a way of making a player unable to move (W,A,S,D keys and the arrows) but be able to move the moues around.
For example a TogglePlayerControlable but a one that allows you to move your mouse.
Thanks in regards, Marco.
Re: Help is needed! -
ProjectNewYork - 26.12.2013
I think there is no way for it....
I will notify u once i get a solution
Re: Help is needed! -
$Marco$ - 26.12.2013
Thanks, waiting for a response.
Re: Help is needed! -
SuperViper - 26.12.2013
Rather than using TogglePlayerControllable, you can store the player's position and repeatedly set it back to that position in a quick timer.
pawn Код:
forward public PlayerFrozenCheck(playerid);
new Float: playersFrozenPosition[MAX_PLAYERS][4], playerFrozenTimer[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
playerFrozenTimer[playerid] = SetTimerEx("PlayerFrozenCheck", 200, 1, "i", playerid);
return 1;
}
public OnPlayerDisconnect(playerid)
{
KillTimer(playerFrozenTimer[playerid]);
return 1;
}
public PlayerFrozenCheck(playerid)
{
if(playersFrozenPosition[playerid][0] != -65535)
{
SetPlayerPos(playerid, playersFrozenPosition[playerid][0], playersFrozenPosition[playerid][1], playersFrozenPosition[playerid][2]);
SetPlayerFacingAngle(playerid, playersFrozenPosition[playerid][3]);
SetCameraBehindPlayer(playerid);
}
return 1;
}
TogglePlayerFrozen(playerid, bool: toggle)
{
if(toggle)
{
GetPlayerPos(playerid, playersFrozenPosition[playerid][0], playersFrozenPosition[playerid][1], playersFrozenPosition[playerid][2]);
GetPlayerFacingAngle(playerid, playersFrozenPosition[playerid][3]);
}
else
{
playersFrozenPosition[playerid][0] = -65535;
}
}
Re: Help is needed! -
cnoopers - 26.12.2013
When you go, set velocity to 0.0 or clear animations.