the password is correct because it says "You are succesfull logged as an admin now" but I have no acces to the /makeadmin command.
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COMMAND:admin(playerid, params[]) { AdminLevel1[playerid] = 1; SendClientMessage(playerid, 0x33AA33AA, "You just made Yourself a admin, now You're able to use /makeadmin command."); // 0x33AA33AA - Green colour return 1; } |
if(strcmp(cmd, "/makeadmin", true) == 0) { if(IsPlayerConnected(playerid)) { if (PlayerInfo[playerid][pAdmin] >= 1338) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /makeadmin [playerid/PartOfName] [level(1-1339)]"); return 1; } new para1; new level; para1 = ReturnUser(tmp); tmp = strtok(cmdtext, idx); level = strval(tmp); if(IsPlayerConnected(para1)) { if(para1 != INVALID_PLAYER_ID) { GetPlayerName(para1, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); PlayerInfo[para1][pAdmin] = level; printf("AdminInfo: %s has promoted %s to a level %d admin", sendername, giveplayer, level); format(string, sizeof(string), "You have been promoted to a level %d admin by %s", level, sendername); SendClientMessage(para1, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "You have promoted %s to a level %d admin.", giveplayer,level); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "AdmInfo: {33CCFF}%s {FFFF00}has promoted {33CCFF}%s {FFFF00}to a level {33CCFF}%d {FFFF00}admin", sendername, giveplayer, level); SendAdminMessage(COLOR_YELLOW, string); } } } else { SendClientMessage(playerid, COLOR_ORANGE, "DENIED: {FFFFFF}You are not authorized to use that command."); } } return 1; }
if(strcmp(cmd, "/makeadmin", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (IsPlayerAdmin(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /makeadmin [playerid/PartOfName] [level(1-1339)]");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pAdmin] = level;
printf("AdminInfo: %s has promoted %s to a level %d admin", sendername, giveplayer, level);
format(string, sizeof(string), "You have been promoted to a level %d admin by %s", level, sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "You have promoted %s to a level %d admin.", giveplayer,level);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "AdmInfo: {33CCFF}%s {FFFF00}has promoted {33CCFF}%s {FFFF00}to a level {33CCFF}%d {FFFF00}admin", sendername, giveplayer, level);
SendAdminMessage(COLOR_YELLOW, string);
}
}
}
else
{
SendClientMessage(playerid, COLOR_ORANGE, "DENIED: {FFFFFF}You are not authorized to use that command.");
}
}
return 1;
}